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420-6988-01UK

SEGA AMUsem*nTS EUROPE LIMITED

SUITE 3A, OAKS HOUSE, 12/22 WEST STREET, EPSOM, SURREY. KT18 7RG TEL: +(44)1372 731820 FAX:+(44)1372 731849

TABLE OF CONTENTS BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:

INTRODUCTION................................................................................................. iii 1 HANDLING PRECAUTIONS....................................................................... 1 2 PRECAUTIONS REGARDING INSTALLATION LOCATION..................... 5 2-1 LIMITATIONS OF USAGE............................................................................................6 2-2 OPERATION AREA......................................................................................................7

TABLE OF CONTENTS

TABLE OF CONTENTS........................................................................................ i

3 PRECAUTIONS REGARDING PRODUCT OPERATION........................... 8 3-1 BEFORE OPERATION ................................................................................................8 3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)...........................10

4 PART DESCRIPTIONS ............................................................................ 12 5 ACCESSORIES . ...................................................................................... 13 6 ASSEMBLY AND INSTALLATION............................................................ 15 7 PRECAUTIONS WHEN MOVING THE MACHINE................................... 46 7-1 MOVING THE MACHINE............................................................................................46 7-2 SEPARATING THE MAIN CABINET..........................................................................48

8 GAME DESCRIPTION............................................................................... 54 9 EXPLANATION OF TEST AND DATA DISPLAY...................................... 57 9-1 PUSH SWITCH AND COIN METER . ........................................................................59 9-2 SYSTEM TEST MODE...............................................................................................60 9-3 GAME TEST MODE...................................................................................................61

10 PROJECTOR............................................................................................. 72 10-1 CLEANING THE SCREEN.......................................................................................73

E0-0611

420-6988-01

11 CONTROL UNIT........................................................................................ 74 TABLE OF CONTENTS

11-1 HOW TO REMOVE CONTROL UNIT.......................................................................75 11-2 ADJUSTING OR CHANGING THE X AXIS VOLUME..............................................78 11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME..............................................83 11-4 REPLACING THE TRIGGER SWITCH....................................................................89 11-5 GREASING ..............................................................................................................92 11-6 ADJUSTMENT OF VIBRATION NOISE...................................................................94

12 COIN SELECTOR & CREDIT SETTINGS................................................ 96 13 REPLACING THE FLUORESCENT LAMPS.......................................... 101 14 PERIODIC INSPECTION......................................................................... 104 15 TROUBLESHOOTING............................................................................ 106 16 GAME BOARD........................................................................................ 109 16-1 HOW TO REMOVE GAME BOARD.......................................................................110 16-2 COMPOSITION OF THE GAME BOARD...............................................................113

17 DESIGN RELATED PARTS..................................................................... 114 18 PARTS LIST............................................................................................ 115 19 WIRE COLOR CODE TABLE................................................................. 157 20 WIRING DIAGRAM................................................................................. 159

ii

INTRODUCTION This manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. for the product, "LET’S GO JUNGLE! - LOST ON THE ISLAND OF SPICE."

In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the outlet, and contact the office listed below or the point-of-purchase for this product. Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special attention are indicated by bold text, the word "IMPORTANT" and the symbol below.

INTRODUCTION

This manual is intended for the owners, personnel and managers in charge of operation of the product. Operate the product after carefully reading and sufficiently understanding the instructions.

Indicates important information that, if ignored, may result in the mishandling of the product and cause faulty operation or damage to the product.

SEGA AMUsem*nTS EUROPE, LTD. Suite 3a, Oaks House 12-22, West Street, Epsom, Surrey, KT18 7RG, United Kingdom Telephone: +44 (0) 1372 731820 Facsimile: +44 (0) 1372 731849 e-mail: [emailprotected] http://www.sega-amusem*nts.co.uk

SPECIFICATIONS Installation space

1,532 mm (60.3 in.) [Width] x 2,765 mm (108.9 in.) [Depth]

Height: Weight:

2,195 mm (86.4 in.) 587.5 kg (1,295.2 lbs.)

Power, maximum current: 520 W, (AC 230 V, 50 Hz Area) Monitor:

55 SONY BRAVIAType Projector

NOTE: The contents herein described are subject to change without notice.

iii

Definition of 'Site Maintenance Personnel or Other Qualified Individuals'

INTRODUCTION

Procedures not described in this manual or marked as ‘to be carried out by site maintenance personnel or other qualified professionals’ should not be carried out by personnel without the necessary skill or technology. Work carried out by unqualified persons may cause serious accidents, including electrocution. Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel or other qualified professionals. This manual includes directions for potentially dangerous procedures which should only be carried out by professionals with the appropriate specialized knowledge. The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows: Site maintenance personnel: Individuals with experience in maintaining amusem*nt equipment, vending machines, etc., working under the supervision of the owner/operator of this product to maintain machines within amusem*nt facilities or similar premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/expendable parts. Activities to be carried out by site maintenance personnel: Amusem*nt equipment/vending machine assembly, maintenance inspection and replacement of units/expendable parts. Other qualified professionals: Persons employed by amusem*nt equipment manufacturers, or involved in design, production, testing or maintenance of amusem*nt equipment. The individual should have either graduated from technical school or hold similar qualifications in electrical/electronics/mechanical engineering. Activities to be carried out by other qualified professionals: Amusem*nt equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.

iv

1 HANDLING PRECAUTIONS When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine.

1

● To avoid an electric shock or short circuit, do not plug in or unplug quickly. ● To avoid an electric shock, do not plug in or unplug with a wet hand. ● Do not expose power cords or earth wires on the surface, (floor, passage, etc.). If exposed, the power cords and earth wires are susceptible to damage. Damaged cords and wires can cause an electric shock or short circuit.

HANDLING PRECAUTIONS

● Before performing work, be sure to turn the power off. Performing the work without turning the power off can cause an electric shock or short circuit. In the case work should be performed in the status of power on, this manual always states to that effect.

● To avoid causing a fire or an electric shock, do not put things on or damage the power cords. ● When or after installing the product, do not unnecessarily pull the power cord. If damaged, the power cord can cause a fire or an electric shock. ● In case the power cord is damaged, ask for a replacement through where the product was purchased from or the office herein stated. Using the cord as is damaged can cause fire, an electric shock or leakage. ● Be sure to perform grounding appropriately. Inappropriate grounding can cause an electric shock. ● Be sure to use fuses meeting the specified rating. Using fuses exceeding the specified rating can cause a fire or an electric shock. ● Be sure that connections such as IC BD are made properly. Insufficient insertion can cause an electric shock. ● Specification changes, removal of equipment, conversion and/or addition, not designated by SEGA are not permitted. - Failure to observe this may cause a fire or an electric shock. Non-compliance with this instruction can have a bad influence upon physical conditions of the players or the onlookers, or result in injury during play. - SEGA shall not be held responsible for damage, compensation for damage to a third party, caused by specification changes not designated by SEGA. ● Do not perform any work or change parts not listed in this manual. Doing so may lead to an accident. If you need to perform any work not listed in this manual, request work from the office indicated in this manual or the point of purchase, or inquires for details. ● Be sure to perform periodic maintenance inspections herein stated.

● For the IC board circuit inspections, only the logic tester is allowed. The use of a multiple-purpose tester is not permitted, so be careful in this regard. 1 HANDLING PRECAUTIONS

● The projector is employed for this machine. The projector’s screen is susceptible to damage, therefore, be very careful when cleaning the screen. For details, refer to the section “Projector.” ● Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the static electricity can be discharged. ● Some parts are not designed and manufactured specifically for this game machine. The manufacturers may discontinue, or change the specifications of such general-purpose parts. If this is the case, SEGA cannot repair or replace a failed game machine whether or not a warranty period has expired.

CONCERNING WARNING DISPLAYS

This SEGA product has stickers attached describing the product manufacture No. (Serial No.) and Electrical Specifications. It also has a Sticker describing where to contact for repair and for purchasing parts. When inquiring about or asking for repairs, mention the Serial No. and Name of Machine indicated on the Sticker. The Serial Number indicates the product register. Identical machines could have different parts depending on the date of production. Also, improvements and modifications might have been made after the publication of this manual. In order to ensure you order the correct parts, mention the Serial No. when contacting the applicable places.

This SEGA product has warning displays on stickers, labels and/or printed instructions adhered/attached to or incorporated in the places where a potentially hazardous situation could arise. The warning displays are intended for accident prevention for customers and for avoiding hazardous situations relating to maintenance and servicing work. Some portions of the cabinet contain high voltage and may cause accidents if touched. When performing maintenance, be very careful of the warning displays. It is especially important that any complex repair and replacement work not mentioned herein should be performed by those technical personnel who have knowledge of electricity and technical expertise. In order to prevent accidents, caution any customer ignoring the warnings to cease and desist immediately.

HANDLING PRECAUTIONS

CONCERNING THE STICKER DISPLAY

HANDLING PRECAUTIONS Electrical Specifications Display

Serial No. Display

2 PRECAUTIONS REGARDING INSTALLATION LOCATION

This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and/or malfunction.

- Places subject to direct sunlight, or places subject to high temperatures in the proximity of heating units, etc. - Places filled with inflammable gas or vicinity of highly inflammable/volatile chemicals or hazardous matter. - Dusty places. - Sloped surfaces. - Places subject to any type of violent impact. - Vicinity of anti-disaster facilities such as fire exits and fire extinguishers. - The operating (ambient) temperature range is not from 5°C to 30°C. - Places near water or spray from water such as a Jet Wash or Swimming Pool.

PRECAUTIONS REGARDING INSTALLATION LOCATION

- Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and/or shower, etc.

2

2-1 LIMITATIONS OF USAGE

2 PRECAUTIONS REGARDING INSTALLATION LOCATION

● Be sure to check the Electrical Specifications. Ensure that this product is compatible with the location’s power supply, voltage, and frequency requirements. A plate describing Electrical Specifications is attached to the product. Noncompliance with the Electrical Specifications can cause a fire and electric shock. ● This product requires a breaker and earth mechanism as part of the location facilities. Using the product without these can cause a fire and electric shock. ● Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area). Non-compliance with the Electrical Specifications can cause a fire and electric shock. ● Be sure to use an independent power supply equipped with an earth leakage breaker. Using a power supply without an earth leakage breaker can cause an outbreak of fire if a power surge occurs. ● Putting many loads on one electrical outlet can cause generation of heat and a fire resulting from overload. ● When using an extension cord, ensure that the cord is rated at 15 A or higher (AC 100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord rated lower than the specified rating can cause a fire and electric shock.

Electricity Consumption: MAX. 520w @ 230VAC-240VAC

2-2 OPERATION AREA

● Be sure to provide sufficient space specified in this manual. Do not allow objects to block the ventilation ports. It can cause generation of heat and a fire. ● SEGA shall not be held responsible for damage or compensation for damage to a third party, resulting from the failure to observe this instruction. ● If the machine does not fit through the entryway to the installation location, do not disassemble it without first consulting the instructions. If the machine still does not fit through the entryway after following the procedures in this manual, contact your retailer or the office listed in this manual.

To install this product, the entrance must be at least 1.24 m in width and 1.98 m in height.

2 PRECAUTIONS REGARDING INSTALLATION LOCATION

● For the operation of this machine, secure a minimum area of 2.94 m (W) x 3.96 m (D). If the machine rolls during play it could lead to serious injury, especially if anyone is hit on the head. You must secure the space specified in this document.

50

396 70

70

294

FIG. 2 Installation and operation area (cm)

3 PRECAUTIONS REGARDING PRODUCT OPERATION To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.

3-1 BEFORE OPERATION 3 PRECAUTIONS REGARDING PRODUCT OPERATION

In order to avoid accidents, check the following before starting the operation: ● To ensure maximum safety for the players and the customers, ensure that where the product is operated has sufficient lighting to allow any warnings to be read. Operation under insufficient lighting can cause bodily contact with each other, hitting accident, and/or trouble between customers. ● Be sure to perform appropriate adjustment of the monitor (projector). For operation of this machine, do not leave monitor’s flickering or deviation as is. Failure to observe this can have a bad influence upon the players’ or the customers’ physical conditions. ● It is suggested to ensure a space allowing the players who feel sick while playing the game to take a rest. ● Check if all of the adjusters are in contact with the surface. If they are not, the Cabinet can move and cause an accident.

Ensure that all of the adjusters are in contact with the floor.

● Do not put any heavy item on this product. Placing any heavy item on the product can cause a falling down accident or parts damage. ● Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step ladder.

● To avoid electric shock, check to see if door & cover parts are damaged or omitted. ● To avoid electric shock, short circuit and/or parts damage, do not put the following items on or in the periphery of the product. [Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/containers/vessels containing chemicals and water.]

● To avoid injury, be sure to provide sufficient space by considering the crowd situation at the installation location. Insufficient installation space can cause customers to bump into each other, causing trouble. ● Every day when cleaning the Control Unit (Gun), inspect the gun and make sure that there are no scratches or cracks in the surface, and that the fastening screws are not loose. If the game is played with scratches, cracks or loose screws, it can cause injuries to the player or to people nearby.

3 PRECAUTIONS REGARDING PRODUCT OPERATION

● When using a stepladder or stool while working, do not hold onto the billboard carrier (the round pipe section). Holding or hanging off this may bend it out of shape or damage it, and could lead to a fall or an accident.

Ensure that the trigger is functioning properly. Ensure that the screws are not loose and are all present.

Ensure that the casing is free of scratches and cracks.

Ensure that the screws are not loose and are all present.

● When you clean the cabinet each day, always make sure that there is nothing placed on the seats and that they are not damp or wet. The construction of this product may allow for willful misconduct by players.

To ensure customers enjoy playing the game, clean the Control Unit regularly. If there is any dirt buildup, the trigger may not return properly after being pulled.

3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.

3

● For safety reasons, do not allow any of the following people to play the game.

PRECAUTIONS REGARDING PRODUCT OPERATION

- Those who require supporting devices, etc., to walk. - Those who have high blood pressure or a heart problem. - Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc. - Those who have neck or spinal cord problems. - Intoxicated persons. - Pregnant women. - Persons susceptible to motion sickness. - Persons who disregard the product’s warning displays. ● Even players who have never been adversely affected by light stimulus might experience dizziness or headache depending on their physical condition when playing the game. Small children are especially likely to experience these symptoms. Caution guardians of small children to keep watch on their children during play. ● Instruct those who feel sick during play to have a medical examination. ● To avoid injury from falls and electric shocks due to spilled drinks, instruct the player not to place heavy items or drinks on the product. ● To avoid electric shocks and short circuits, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small openings in or around the doors. ● To avoid falls and resulting injury, stop the customer from leaning against or climbing on the product, etc. ● To avoid electric shock and short circuit, do not allow customers to unplug the power plug without a justifiable reason.

10

● Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage or falling down, resulting in injury due to fragments and falling down. ● Two or more players must never be allowed to play using a single Control Unit. Playing in such a way could lead to physical injuries.

The interior of the cabinet is hard to see from the outside which may lead to willful misconduct by players or accidents going unnoticed. When the game is not in use, check the interior at regular intervals and make sure that nothing has been forgotten or placed on the seats.

3 PRECAUTIONS REGARDING PRODUCT OPERATION

● When entering or exiting the machine, players may trip over the base. Be sure to warn players who do not appear to be exercising proper caution.

11

4 PART DESCRIPTIONS BILLBOARD

BILLBOARD BOX

FLUORESCENT LIGHT

CURTAIN

FLUORESCENT BULBS SIDE CLOTH

4 PART DESCRIPTIONS

DLP

SEAT CABINET

AC UNIT

MAIN CABINET

PROJECTOR SCREEN

SPEAKER

1P SIDE START BUTTON LEFT SEAT SIDE

2P SIDE START BUTTON RIGHT SEAT SIDE SEE B

1P SIDE CONTROL UNIT LEFT SEAT SIDE

2P SIDE CONTROL UNIT RIGHT SEAT SIDE COIN CHUTE DOOR

FRONT DOOR PCB

CASH BOX DOOR

FIG. 4 Name of Each Part

- In this product, the DLP cabinet housing the 62 inch projector is termed the “DLP.” - Facing the projector screen, the left side is the 1P seat and the right side is the 2P seat. TABLE 4 Major Measurements of Each Unit Upon Purchase

12

(Width x Depth x Height)

(Weight)

Main Cabinet

1,532 mm × 1,237 mm × 1,980 mm

234.5 kg

Seat Cabinet

1,532 mm × 1,016 mm × 1,800 mm

149

kg

DLP

1,500 mm ×

533 mm × 1,705 mm

150

kg

Billboard

1,240 mm ×

834 mm ×

355 mm

29.5 kg

5 ACCESSORIES Confirm that the accessories listed in the table below are present when setting up the product. Accessories marked “Spare” in the note column are consumable items but included as spares. TABLE 5a LINDBERGH SERVICE MANUAL 420-6921-01UK (1) Description of mounted Game Board

MASTER KEY 220-5575UK (2) For opening/closing the doors (Packaged with this manual, in the box supplied with the product)

KEY (2) For the cashbox door (Located inside the coin chute door at time of shipment)

5 ACCESSORIES

OWNER’S MANUAL 420-6988-01UK (1) This manual

REMOTE CONTROL FOR SONY PROJECTOR See SONY BRAVIA service manual for instructions.

WRENCH FOR TAMPERPROOF SCREWS (M4) 540-0006-01 (1) Tool, see chapter 11 WRENCH FOR TAMPERPROOF SCREWS (M5) 540-0007-01 (1) Tool, see chapter 11

13

The parts listed in Table 5b must always be attached when using the product. They are attached while assembling and installing the product. TABLE 5b

5

STICKER 840-0012D-02 443-40012D-02 (1) Board number stickers, see chapter 6 [11]

ACCESSORIES

POWER CABLE 600-6729-01 (1) 600-6619-02 (1) 600-6618-01 (1) For installation, see chapter 6

844-0012D-02

DVD SOFTWARE KIT (1) Software media, see chapter 6 [13] KEY CHIP (1)

CUSHION SPONGE 601-11137 (1) (Protective material)

DVD-ROM (1) DISC CASE 253-5507-01 (1)

To order the DVD-ROM by itself, use the following part number: 610-0726-0011 (DVD SOFT LGJ).

DVD DRIVE and DVD wire are sold separately but they are required for installing the product’s software. If they were not provided when the product was delivered, consult with the point of purchase, or arrange to obtain the following kit numbers. The DVD DRIVE and DVD wire that are accessories to “The House of the Dead 4” can also be used with this product.

TABLE 5c XKT-1515-01: DVD DRIVE KIT FOR LBG ENG SERVICE MANUAL 420-6923-01 (1) DVD DRIVE (Optional) 610-0719-01-91 (1) For software installation, see chapter 6 [11]

14

DVD WIRE (Fitted) 605-0094 (1) For software installation, see chapter 6 [11]

6 ASSEMBLY AND INSTALLATION

● Perform assembly work by following the procedure herein stated. Failure to comply with the instructions can cause electric shock.

● When assembling, more than one person is required. Depending on the assembly work, there are some cases in which working by one person alone can cause personal injury or parts damage. ● Ensure that connectors are properly connected. Improper connections can cause electric shock. ● Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a risk of fire. ● This work should be carried out by site maintenance personnel or other qualified professionals. Work performed by non-technical personnel can cause a severe accident such as electric shock. Failing to comply with this instruction can cause a severe accident such as electric shock to the player during operation. If no one with proper technological expertise is available, request service from the office indicated in this document or the point of purchase so as to ensure safety.

6 ASSEMBLY AND INSTALLATION

● Perform assembling as per this manual. Since this is a complex machine, incorrect assembling can cause an electric shock, machine damage and/or improper functioning as per specified performance.

● Provide sufficient space so that assembling can be performed. Performing work in places with narrow space or low ceiling may cause an accident and assembly work to be difficult. ● To perform work safely and avoid serious accident such as the cabinet falling down, do not perform work in places where step-like grade differences, a ditch, or slope exist. ● Do not leave power cords or ground wires exposed in areas of heavy foot traffic. Doing so may cause them to become damaged, possibly resulting in electric shock and/or short circuits. When laying wiring across the floor, always use safety covers to protect the wires. (Wiring diameter: power cable - approx. φ 8) ● Have a flashlight or another supplementary lighting unit available while working. With indoor lighting alone, the cabinet interior may be too dark. Working without proper lighting can lead to accidents. It also hinders proper work performance. ● The cabinet has ventilation ports. Be sure not to block them. If they are blocked, heat can build up, leading to fire. This can also accelerate wearing of parts and malfunctions. ● Secure ample ventilation space around the cabinet. If heat builds up, there could be accidents associated with heat or smoke generation. ● Do not unnecessarily push the projector. This could cause the unit to tip over. ● This product does not use any connectors other than those connected to and used by the game board when it leaves the factory. Do not needlessly connect wires to unused connectors. This could lead to overheating, generation of smoke and burn related injuries.

15

● Handle molded parts with care. Excessive weight or pressure may cause them to break and the broken pieces may cause injury.

6

● To perform the operation safely and accurately you must use a safe, steady footstool or stepladder. Working without this may lead to a fall and possible injury.

ASSEMBLY AND INSTALLATION

● When connecting the connectors on the DVD wire, you must carefully check the tags on the wire to find the correct connector. Even when you have the correct connector, you must pay careful attention to the direction and angle of insertion. Attempting to forcefully connect the incorrect connector or connecting a connector at the wrong angle or facing may damage the connector and could lead to overheating and burn related injuries. ● When attaching or removing doors or lids, be careful that your hand or finger does not get caught in anything.

● Be very careful when handling the projector screen. The screen can be damaged easily and cannot be repaired once damaged. Such damage can only be repaired by completely replacing the screen. ● Be careful not to damage parts surfaces. In some cases, if such surfaces are damaged, the part must be replaced; it cannot be reinforced or repaired.

16

The assembly of this product is performed in the following 14 steps.

1 CONNECTION OF THE DLP AND MAIN CABINET

2 ATTACHING THE SIDE CLOTH

3 ATTACHING THE TOP BOARD

4 ATTACHING THE BILLBOARD BOX

6 ATTACHING HARNESS COVER S

7 ATTACHING THE BILLBOARD

8 ATTACHING THE CURTAIN

9 INSTALLATION OF THE FLUORESCENT BULBS

5 CONNECTION OF THE SEAT CABINET

6

10 FIXATION TO INSTALLATION SITE

11 CONNECTING THE DVD DRIVE (PREPARATION FOR INSTALLATION)

12 CONNECTION OF POWER AND GROUND

13 ENGAGEMENT OF POWER SUPPLY (SOFTWARE INSTALLATION)

14 CONFIRMATION OF ASSEMBLY

Tools Required for Assembly Operation

ASSEMBLY AND INSTALLATION

- Philips screwdriver (for M4, M6 screws)

- A 7, 10 millimeter socket wrench or hexagonal screwdriver (for M4, M6 hexagon bolts and nuts)

- A 3 millimeter hexagonal bar wrench or screwdriver

- Flashlight or other supplementary lighting

3mm

- A 24 millimeter spanner (Adjustable spanner)

- Stepladder

24mm

- Master key (accessory)

17

1 CONNECTION OF THE DLP AND MAIN CABINET In this product the cabinet that contains both the DLP cabinet and projector is simply called the “DLP.”

6

1

ASSEMBLY AND INSTALLATION

Move the DLP and the Main Cabinet close together. Perform the connection of the wires between the two cabinets. Leave a gap of approx 20 cm.

DLP

FIG. 6-1a

2

MAIN CABINET

Connect the DVI cable from the DLP cabinet to the MAIN cabinet. For the DLP cabinet. Uncoil the DVI/HDMI cable from the reccess in the bottom left hand corner of the DLP cabinet. Feed the cable into the MAIN cabinet and connect it into the HDMI OUTPUT on the Scaler Unit. Uncoil the DVI cable from the DLP cabinet

FIG. 6-1ba For DLP cabinet

3

FIG. 6-1bb For MAIN cabinet

Connect the three cables from the MAIN cabinet to the DLP cabinet.

Locate the three wires to be connected to the DLP cabinet.

18

And connect into the HDMI INPUT on the Scaler Unit .

FIG. 6-1ca

Connect into panel on DLP cabinet and secure earth..

FIG. 6-1cb

4

Coil any excess harness and secure to either cabinet using the cable routers fitted..

6 ASSEMBLY AND INSTALLATION

5

Fit the DLP and Main Cabinet together. Take care not to trap your hands, fingers, or any of the wires.

FIG. 6-1e

6

Attach the DLP joint sides to the connecting sections on the left and right sides of the cabinet. Fix each in place with four hexagon bolts and four flat head screws. The bolts have flat and spring washers attached. Use the hexagon bolts on the DLP side and the flat head screws on the Main Cabinet side. The two DLP joint sides are identical and each can be used on either side.

FLAT HEAD SCREW (4 ea.) M6x16

HEXAGON BOLT (4), black M6x16, w/flat & spring washers

DLP JOINT SIDE

FIG. 6-1f

DLP JOINT SIDE

19

7

Attach the DLP joint upper to the connecting section on the cabinet roof. Fix it with three hexagon bolts on the DLP side. The bolts have flat and spring washers attached.

DLP JOINT UPPER

6 ASSEMBLY AND INSTALLATION

HEXAGON BOLT (3), black M6x20, w/flat & spring washers

FIG. 6-1g

DLP JOINT UPPER

8

Fix the DLP joint upper to the Main Cabinet using three hexagon bolts. The bolts have flat and spring washers attached.

FIG. 6-1h

20

HEXAGON BOLT (3), black M6x20, w/flat & spring washers

2 ATTACHING THE SIDE CLOTH Attach the side cloth to both sides of the DLP and Main Cabinet. The Side Cloth is more than 1.7 m tall and 1.5 m across. At least two people must work together to perform this operation. The Side Cloth for the left and right sides are different. Before attachment, make sure you have the correct Side Cloth for that side. Remove the parts attached to the top edge of the sides of the DLP and Main Cabinet. Remove the truss screws fixing them in place. The parts removed can be replaced on either side.

6

TRUSS SCREW (3 ea.), black M4x16

TRUSS SCREW (5 ea.), black M4x16

BRACKET DLP CURTAIN CLOTH BRACKET

FIG. 6-2a

2

Remove the parts attached to the side edge of the sides of the Main Cabinet. Remove the truss screws fixing them in place. The top cloth brackets are different for the left and right sides.

ASSEMBLY AND INSTALLATION

1

CLOTH BRACKET AR

TRUSS SCREW (3 ea.), black M4x16 CLOTH BRACKET AL TRUSS SCREW (4 ea.), black M4x16

FIG. 6-2b

CLOTH BRACKET BL

21

3

Attach the Side Cloth using the parts removed in the above steps. The truss screws fixing each part will continue to be used. Pass them through the eyelets in the edge of the Side Cloth.

6 ASSEMBLY AND INSTALLATION

FIG. 6-2c

SIDE CLOTH L

FIG. 6-2d

4 5

Use truss screws to fix the Side Cloth in place through the eyelets in the DLP back and lower sides of the Side Cloth. Attach Side Cloth R in the same fashion on the other side.

FIG. 6-2e

22

TRUSS SCREW (9 ea.), black M4x16

3 ATTACHING THE TOP BOARD Attach the top board to the Seat Cabinet. This operation must be performed by at least two people. As two or more people will be working together, take extra care not to trap your fingers or hands.

1

Insert the top board under the Seat Cabinets ceiling plate. There is a plate metal bracket side on the upper right and left sides inside the Seat Cabinet. Insert the top board riding on these bracket sides, keeping it level. The top board has wires attached to it, so be careful not to damage them.

6 ASSEMBLY AND INSTALLATION

FIG. 6-3a

Insert into the Seat Cabinet side.

FIG. 6-3b Top Board Insert riding on the bracket sides.

FIG. 6-3c

2 3

Make sure the top board has not been inserted lopsided.

BRACKET SIDE

HEXAGON BOLT (4), black M6x25, w/flat & spring washers

Fix the top board in place with four hexagon bolts from the above the Seat Cabinet ceiling plate. The bolts have flat and spring washers attached. Place all four bolts in loosely at first to make sure they can all be inserted, then tighten them all equally and fix the top board in place.

FIG. 6-3d

23

4 ATTACHING THE BILLBOARD BOX The billboard box is attached to the top of the Seat Cabinet. This operation must be performed by at least two people. As two or more people will be working together, take extra care not to trap your fingers or hands.

6 ASSEMBLY AND INSTALLATION

FIG. 6-4a Billboard Box

1 2

At least two people must lift the billboard box and place it on top of the Seat Cabinet. There are guide plates on the left and right sides on the Seat Cabinet ceiling plate. Place the billboard box’s wooden plate FL box between the guide plates.

FL BOX

A total of twelve truss screws are used to fix the billboard box in place. Make sure that all of the screw holes are aligned correctly.

FIG. 6-4b

3

Starting inside the Seat Cabinet, fix the billboard box in place using a total of six truss screws. Place all six in loosely at first to make sure they can all be inserted, then tighten them all.

FIG. 6-4c

24

GUIDE PLATES

TRUSS SCREW (6 ea.), black M4x30

4

Fix the piping pillar bases in four places with truss screws.

6

FIG. 6-4d

ASSEMBLY AND INSTALLATION

TRUSS SCREW (6), black M4x16

FIG. 6-4e

5

Connect the two top board wire connectors with the two connectors inside the FL box.

Connect the two connectors.

FIG. 6-4f

6

Attach the rear harness cover to the top of the top board. Fix it in place with six screws. The screws have flat and spring washers attached. Take care not to trap or damage any of the wires. The rear harness cover has eight screw holes. The remaining two will be used after the Main Cabinet and Seat Cabinet have been combined.

SCREW (6) M4x16, w/flat & spring washers

FIG. 6-4h Rear Harness Cover

FIG. 6-4g

25

5 CONNECTION OF THE SEAT CABINET The following operation cannot be performed if the workspace is not flat and level. Move to such a location before beginning the operation.

6

1

ASSEMBLY AND INSTALLATION

Move the Seat Cabinet close to the Main Cabinet, inserting the joint pipes on the left and right of the top board into the inside Main Cabinet. Place the two levels with each other and with an approx. 10 cm gap between them.

SEAT CABINET

MAIN CABINET

JOINT PIPE

FIG. 6-5a

2

Connect the two wire connectors from the top board to the two connectors on the Main Cabinet.

3

Move the Seat Cabinet up against the Center Cabinet. Be careful not to damage the wire between the connectors.

Connect the two connectors.

FIG. 6-5b

4 5

Pass four hexagon bolts through from the top of the Main Cabinet ceiling plate and fix the left and right joint pipes on the top board in place. The bolts have flat and spring washers attached.

SCREW (2) M4x16, w/flat & spring washers

Fix the rear harness cover to the Main Cabinet using two screws. The screws have flat and spring washers attached.

REAR HARNESS COVER HEXAGON BOLT (4), black M6x30, w/flat & spring washers, large flat washer used

FIG. 6-5c

26

6

Attach the mat brackets on the left and right sides where the Main Cabinet and Seat Cabinet floors join and fix them in place using four hexagon bolts. The bolts have flat and spring washers attached. The mat brackets are different for the left and right sides.

6 M6x20, w/flat & spring washers MAT BRACKET L MAT BRACKET R (other side)

FIG. 6-5d

ASSEMBLY AND INSTALLATION

HEXAGON BOLT (4 ea.), chrome

FIG. 6-5e MAT BRACKETS

27

6 ATTACHING HARNESS COVER S

1

There is a wire connector, found on the left side when facing the projector screen of the billboard. Connect it with the connector on the Seat Cabinet side

6 ASSEMBLY AND INSTALLATION

FIG. 6-6a

2 3

Connect the single connector.

Store the wire from the connector connected in step 1 inside the Seat Cabinet. Be careful not to damage the wire. Fix the harness cover S in place on the left side of the billboard using two truss screws. Be careful not to pinch or trap the wire.

FIG. 6-6b Harness Cover S TRUSS SCREW (2), chrome M4x8

FIG. 6-6d

28

FIG. 6-6c

7 ATTACHING THE BILLBOARD The rubber washers, metal washers and low-head hexagon hole screws are parts created specifically for this product. If you lose them, they can be ordered from the “contact address” in this manual or your supplier.

6

1

The billboard box has six shafts for attaching the billboard. Place a rubber washer onto each of these attachment shafts.

ATTACHMENT SHAFTS

RUBBER WASHER SGS-1703

FIG. 6-7c

2

ASSEMBLY AND INSTALLATION

FIG. 6-7a Billboard

FIG. 6-7b

Pass the attachment shafts through the attachment holes in the billboard and attach the billboard. If it is difficult to make the attachment, loosen the screws on the billboard box.

FIG. 6-7d

29

3

6

Pass a rubber washer and then a metal washer along each attachment shaft.

ASSEMBLY AND INSTALLATION

METAL WASHER, gold SGS-1705

FIG. 6-7e

4

Fix the billboard in place by capping each attachment shaft with a low-head hexagon hole screw. Use a 3 m m hexagon bar wrench or screwdriver. Do not tighten them too tight.

FIG. 6-7f

30

LOW-HEAD HEAXAGON HOLE SCREW, gold SGS-1706

8 ATTACHING THE CURTAIN (Optional) Attach the curtain. The curtain for the left side and right side is different. Hang the curtains so that the printed side is on the outside and diagonal cut along the bottom is toward the seats.

PRINTED SIDE

6

1

There are six plastic rings along the top of the curtain. Hang the ring on the edge that will be closest to the screen from the fixed hook on the curtain rail.

DIAGONAL CUT

ASSEMBLY AND INSTALLATION

FIG. 6-8a

FIG. 6-8b

2

Hang the other rings from the sliders on the curtain rail. Open the ring, pass it through the ring on the slider, and then reconnect the concave / convex parts on the open ring. Hang each ring onto a slider.

FIG. 6-8c

3

Check to ensure that the curtain opens and closes smoothly.

FIG. 6-8d

31

9 INSTALLATION OF THE FLUORESCENT BULBS

6

In order to reduce the risk of damage during transit, the fluorescent bulbs are not installed in the cabinet. Two fluorescent bulbs need to be installed. The operation on the Main Cabinet ceiling will be performed from below. This runs the risk of dropping and losing screws and other parts, to be extra careful when performing the operation.

ASSEMBLY AND INSTALLATION

1

Remove the acrylic bracket that holds the lamp acrylic on the Main Cabinet ceiling in place. There are two acrylic brackets, but only one needs to be removed in order to remove the lamp acrylic. Remove the four truss screws. Once the screws are removed, the part will come free and fall. Support it to prevent damage or injury.

FIG. 6-9a Fluorescent Bulb

TRUSS SCREW (4), black M4x16

ACRYLIC BRACKET

FIG. 6-9b

2

Remove the acrylic bracket and lamp acrylic. LAMP ACRYLIC

FIG. 6-9c

3 4

Install the fluorescent bulbs in the lamp sockets. Replace the lamp acrylic and acrylic bracket.

FLUORESCENT BULB

FIG. 6-9d

32

10 FIXATION TO INSTALLATION SITE

Make sure that all the adjusters contact the floor. Otherwise the cabinet could move, causing an accident.

ADJUSTER (6)

CASTER (17)

FIG. 6-10a Bottom View

1 2 3

ASSEMBLY AND INSTALLATION

The product comes with casters attached at 17 locations and adjusters at 12 locations (Fig. 6-10a). When the installation site has been determined, have the adjusters come in direct contact with the floor. Establish a gap of about 5 mm between the floor and the casters and adjust the unit so that it will remain level.

6

ADJUSTER (6)

Move the product to the installation site. If the product is to be installed near a wall, secure enough passageway space for players to access the seat. You must also secure a 50 cm space between the back wall and the back of the cabinet for ventilation. Bring the adjusters into direct contact with the floor. Use a wrench to align the height of the adjusters until the cabinet is perfectly level. After setting, turn adjuster nuts upwards to tighten them and secure adjuster heights.

ADJUSTER

Tighten nut upwards.

About 5 mm

ADJUSTER

CASTER

FIG. 6-10b Aligning the Adjusters

33

Views are reduced to 1/100. Use them for reference in installation site layout.

You must secure a 50cm ventilation space between the back of the DLP and the wall. 50 cm

6 ASSEMBLY AND INSTALLATION

34

FIG. 6-10c Three Surface Views

FIG. 6-10d Ventilation Space

11 CONNECTING THE DVD DRIVE (PREPARATION FOR INSTALLATION) PLEASE NOTE THAT THIS PRODUCT IS DESPATCHED WITH SOFTWARE PRE-INSTALLED

● Be careful not to damage the DVD wire by getting it caught between objects, etc. Doing so may cause a short circuit or fire. ● Connect the DVD DRIVE to the LINDBERGH before connecting the power. Adhere strictly to the proper sequence in performing work. Failing to do so may cause electrical shock or short circuit. You will need the supplied DVD software kit, board number sticker, and the separately sold DVD DRIVE and DVD wire. To prepare for software installation, you will need to connect the LINDBERGH and DVD DRIVE inside the cabinet using the DVD wire. The LINDBERGH is the orange colored plate metal case found inside the front door PCB on the left side when facing the projector screen.

1

6 ASSEMBLY AND INSTALLATION

● When connecting the DVD wire connector, check the orientation carefully and connect securely. The connector must be connected in the proper direction. If it is connected in the wrong direction or indiscriminately at an incline so that a load is applied, the connector or its terminal pins could break, causing a short circuit or fire.

Remove the outlet plate on the bottom right of the front door PCB. Remove the two truss screws.

FIG. 6-11a

OUTLET PLATE TRUSS SCREW (2), black M4x16

2

Remove the anti-release screw used to prevent removal of the front door PCB.

TRUSS SCREW (1), black M4x40

FIG. 6-11b

35

3

Use the master key to unlock the front door PCB and remove it.

6 ASSEMBLY AND INSTALLATION

FIG. 6-11c

4

Affix the board number sticker above the sticker at the upper left of the LINDBERGH that reads: “844-0001D-**”.

BOARD NUMBER STICKER

KEY CHIP

FIG. 6-11d

5 6

Remove the key chip from the DVD kit case and insert it into the LINDBERGH. Make sure it is inserted in the proper direction. Connect the two connectors on the DVD wire that have the “LINDBERGH” tag on them to the LINDBERGH. The LINDBERGH has four USB connectors. You can use any two connectors.

NH6pin USB MINI A

FIG. 6-11e

36

7

On the side of the DVD wire with the “DVD” tag, there are two connectors. Connect them to the DVD DRIVE.

6

FIG. 6-11f

8

Pass the DVD wire through the space from which you removed the outlet plate, reattach the front door PCB and lock it. Be careful not to trap the DVD wire.

NH6pin

ASSEMBLY AND INSTALLATION

USB MINI B

FIG. 6-11g

37

12 CONNECTION OF POWER AND GROUND (Only applies where an intergral earth is not present in the mains/power lead.)

6

● Use the power supply equipped with an earth leakage breaker. Use of power supply without such a breaker could result in fire if there is a current leakage.

ASSEMBLY AND INSTALLATION

● Have available a securely grounded indoor ground terminal. Without proper grounding, customers could be electrocuted and product operations might not always be stable. ● Do not expose the power cord or ground wire. If these are exposed, customers could stumble over them, for instance, and easily damage them. Additionally, if these lines are damaged, there could be a risk of electrical shock or short circuit. Set these lines at locations where they will not interfere with customer traffic, or attach covers to them. ● After laying out the power cord on the floor, be sure to always protect it. If the power cord is left exposed, it can easily be damaged, resulting in electrical shock. ● When using the product’s AC unit ground terminal, use ground wire with a circular terminal as shown in the illustration, and establish ground securely. Avoid indiscriminant grounding operations such as use of wire with only its sheath peeled off.

Terminal width 12 mm Hole diameter 6.4 mm

If grounding has been established with the ground wire inside the power cord, do not perform grounding with the AC unit ground terminal. Conversely, if the AC unit ground terminal has been used for grounding, do not establish ground with the ground wire in the power cord. Otherwise there could be faulty or erroneous operations.

38

The AC unit is on the lower back of the DLP. This AC unit contains the following. - Main switch - Inlet for power cable connection - Ground terminal - Circuit protector

Always connect the ground wire.

POWER OUTLET

GROUND WIRE

6 ASSEMBLY AND INSTALLATION

The accessory power cord has a ground wire inside it. Connect the power cord to the AC unit then insert the power cord plug into a “power outlet with ground terminal.” If there is no “power outlet with ground terminal,” be sure to establish ground by some other means; for example, by connecting the AC unit ground terminal to a ground wire with a ground mechanism prepared separately. If you use a conversion adapter sold on the market to supply power, connect the ground wire terminal of the adapter to a “securely grounded ground terminal.”

CONVERSION ADAPTER

FIG. 6-12a

1

Confirm that the main switch is at OFF. INLET

CIRCUIT PROTECTOR

GROUND TERMINAL

Main switch OFF.

POWER CORD

MAIN SWITCH

To Outlet

FIG. 6-12b AC Unit

2

Fully insert the power cord connector on the side opposite the power plug into the AC unit inlet.

39

3 4

Fully insert the power cord plug into the outlet. When using a ground wire made available separately, connect one end of the wire to the AC unit ground terminal and the opposite end to an indoor ground terminal. The AC unit ground terminal is a boltand-nut combination. Remove the nut and pass the bolt through the ground terminal, then secure the nut to the bolt.

6 ASSEMBLY AND INSTALLATION

FIG. 6-12c

5

The power cord is laid out indoors. Protect the power cord by attaching wire cover to it. If ground will be established with a ground wire made available separately, lay out the ground wire indoors and have it protected.

FIG. 6-12d

40

13 ENGAGEMENT OF POWER SUPPLY (SOFTWARE INSTALLATION)

● Be careful not to damage the DVD wire by getting it caught between objects, etc. Doing so may cause a short circuit or fire.

● If you look directly at the laser beam in the DVD DRIVE, you could suffer vision impairment. Do not look inside the DVD DRIVE.

● The software is not installed on the game board (LINDBERGH) when the power supply is engaged, so the “Error 22” message is not a malfunction. However, if there is another error display, or if there is no video output at all, there might have been an error in product assembly, wiring connections might be faulty, or the LINDBERGH might not be functioning properly.

6 ASSEMBLY AND INSTALLATION

● The following explanation assumes that the product has been assembled properly as explained above. If there is an error or if the product operates in a manner other than as indicated below, cut off the power supply immediately. Failure to do so may result in a fire or electrical shock.

● After the power supply is engaged, wait for “Error 22” message to be displayed. If the product is indiscriminately operated in any way beforehand, there could be unexpected problems or malfunctions, as well as damage to parts. ● Once “Error 22” is displayed, set the DVD-ROM in the DVD DRIVE and re-engage the power supply. Installation takes place. ● After the power supply is engaged, the DVD DRIVE tray will not come out for about 30 seconds even if you press the switch. This is due to DVD DRIVE initialization. ● The DVD DRIVE tray can come out or return only while the power supply is engaged. The tray cannot be opened or closed while the power is off. ● Even after the software has been installed, store the DVD software kit, DVD DRIVE and DVD wire in a secure location. ● If for any reason installation cannot be completed, an error is displayed. Refer to the service manual and take corrective action. Prepare the supplied DVD software kit and the separately sold DVD DRIVE and DVD wire. (See Chapter 5.)

1 2 3

Before supplying the power, you must make sure the DVD wire is not pinched or trapped. Turn the main switch of the AC unit to ON and engage the power supply. The LINDBERGH start-up screen appears. Wait for at least one minute. The error state is established. Check to be sure it is “Error 22.” If it is “Error 22,” proceed to the next operation. If it is not “Error 22,” refer to the LINDBERGH Service Manual and take corrective action.

41

4

Take out 1 urea (plastic head) screw and remove the DVD DRIVE case lid.

6 ASSEMBLY AND INSTALLATION

CASE LID

FIG. 6-13a

5

Press the DVD DRIVE switch and the DVD DRIVE tray will come out. Set the DVD from the DVD software kit into the tray. Always have the labeled side facing upward.

FIG. 6-13b

6 7 8 9 10 11 12 13 42

Press the DVD DRIVE switch. The tray goes back into the drive. Re-engage the power. Turn the main switch to OFF once, wait for at least one minute, then turn the switch back to ON. Software is installed automatically from the DVD to the LINDBERGH. In some cases, it may take about 5 minutes to install software to the LINDBERGH. Initialization is completed when the Attract Mode screen appears. Press the DVD DRIVE switch so that the tray comes out. Remove the DVD. Press the DVD DRIVE switch so that the tray goes back into the unit. If the power is cut off, the tray will not move. Set the main switch to OFF. Remove the DVD wire from the DVD DRIVE.

Attach the DVD DRIVE case lid and fasten it with 1 urea screw. Unlock and remove front door PCB. Remove the DVD wire from the LINDBERGH. Leave the key chip inserted. Attach the outlet plate to front door PCB. Fasten with 2 truss screws. Attach and lock front door PCB. Store the DVD DRIVE, DVD wire and DVD software kit in a location free of dust and cigarette smoke.

Process for Turning on the Power Set the main switch of the AC unit to ON and engage the power.

6 ASSEMBLY AND INSTALLATION

14 15 16 17 18 19

When you turn on the power, the one billboard fluorescent light and two fluorescent bulbs on the ceiling of the Main Cabinet will come on. After the LINDBERGH start up screen is displayed on the projector screen, the Advertise (Attract) Mode will start. During Attract Mode, demo footage and how to play the game will be displayed on the screen. Sound will be emitted from the left and right speakers inside the Main Cabinet and the speaker in the center of the control panel. If the unit is set for no sound during Attract Mode, there is no sound output. If there are enough credits to enable play, the start button flashes. It goes out if there are no credits during Attract Mode. Even when the power source has been cut off, credit count and ranking data are kept stored in the product. However, fractional coin counts (inserted coins that do not amount to one credit) and bonus adder counts are not kept.

43

14 CONFIRMATION OF ASSEMBLY Use test mode to confirm that assembly is proper, and that the LINDBERGH, connecting boards, and input/output devices are normal. Perform the following tests in test mode. For tests (1) to (4), refer to the LINDBERGH Service Manual. For tests (5) to (7), see [9-3 Game Test Mode].

6 ASSEMBLY AND INSTALLATION

1 2 3 4 5

Information Display Screen When “SYSTEM INFORMATION,” “STORAGE INFORMATION,” or “JVS TEST” has been selected on the system test mode menu, system information, game information and information on JVS I/O board connected to LINDBERGH are displayed. If each category of information is displayed without anomalies, the LINDBERGH is normal. JVS Input Test Screen When “INPUT TEST” has been selected on the JVS test screen, data input to the JVS I/O board is displayed. On the product, this is the screen for the testing coin switch. Insert a coin. If the display to the side of the switch changes, the switch and wiring connections are normal. Monitor Test Screen When “MONITOR TEST” has been selected on the system test mode menu, the screen for checking projector (monitor) adjustment status appears. Projector adjustment is completed when the product is shipped from the factory, but you should observe the test screen to determine whether further adjustment is necessary. Refer to Chapter 10 and adjust the projector if necessary. Speaker Test Screen When “SPEAKER TEST” has been selected on the system test mode menu, the screen for checking speaker sound output appears. To confirm that audio output is normal, have test sound output from the game unit’s speaker. Input Test When “INPUT TEST” has been selected on the game test mode menu, the screen for testing input device appears. Test operate the input device by pressing each switch. If the display on the side of each input device changes to “ON” and numerical values change smoothly in accordance with each operation, the input device and its wiring connections are normal. (See 9-3a.)

INPUT TEST 1P GUN X 0000FEE0 1P GUN Y 000002A7 1P GUN TRIGGER OFF 1P START BUTTON OFF 2P GUN X 00000233 2P GUN Y 000002D8 2P GUN TRIGGER OFF 2P START BUTTON OFF SERVICE OFF TEST OFF

PRESS TEST AND SERVICE BUTTON TO EXIT

FIG. 6-14a INPUT TEST Screen

44

6

Output Test When “OUTPUT TEST” has been selected on the game test mode menu, the screen for testing lamps and other output devices appears. If each output device operates properly, the output device and its wiring connections are normal. (See 9-3b.) OUTPUT TEST

SENSOR ON SENSOR ON

-> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

FIG. 6-14b OUTPUT TEST Screen

7

6 ASSEMBLY AND INSTALLATION

1P GUN MOTOR OFF 1P START LAMP OFF 2P GUN MOTOR OFF 2P START LAMP OFF ROOM LAMP OFF COIN LAMP OFF

Calibration Confirm that the operability of control unit do not present any hindrances to play. Calibration is adjusted when the product is shipped from the factory but it might need to be adjusted again because of vibrations during transport, etc. If such things as operability are not satisfactory, select “GUN CALIBRATION” on the game test mode menu and check and adjust settings. (See 9-3c.) GUN CALIBRATION CALIBRATION START -> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

FIG. 6-14c GUN CALIBRATION Screen Conduct the aforesaid tests when performing routine tests each month.

45

7 PRECAUTIONS WHEN MOVING THE MACHINE 7-1 MOVING THE MACHINE

7 PRECAUTIONS WHEN MOVING THE MACHINE

● Always disconnect the power cable before moving the product. If it is moved with the power cable connected, the cable could be damaged, causing fire or electric shock. ● To move the unit over the floor, pull in the adjustors and have the casters contact the floor. While moving the unit, be careful that the casters do not roll over the power cord or the ground wire. If cord or wire is damaged, there could be electrical shocks and/or short circuits. ● When crossing a sloped or stepped area, disconnect the DLP, Main Cabinet and Seat Cabinet. If you tilt them while connected together, the connection points may be damaged and personnel could be injured. ● When lifting the cabinet up steps, you must hold it by the designated handles or by the bottom surface. Lifting it by any other area may lead to damage or disfiguration to that part or surrounding parts due to the weight of the cabinet and could also lead to injury of personnel. ● When tilting the cabinet to move it across a sloped or stepped area, always use at least two people. Attempting such an operation alone can lead to accident or injury. ● When moving the components separately, take care concerning the direction you push the DLP and Seat Cabinet in. These elements may fall over, causing damage or an accident.

● When moving the components do not push any of the plastic elements or shaped parts. Do not use them to pull the components along either. This may damage the parts or the surrounding parts and this could lead to accidents or injury. ● After dividing the components to move them, do not use the Control Units in the Main Cabinet to push or pull the cabinet. This may damage or disfigure these parts and lead to malfunctions or injury. ● When moving the separated components, the Top Board on the Seat Cabinet ceiling protrudes out. Be careful not to bang your head on it while working. ● If you move the cabinet with the Side Cloth attached, do not push or pull the Side Cloth. This may damage the Side Cloth, injure your hand or cause the cabinet to tip over.

46

● When moving the cabinet, do not hold, push or pull the Control Units. This may disfigure or damage them.

● Do not press the projector screen. The screen can be easily damaged and cannot be repaired if it is, meaning complete replacement will be necessary.

FIG. 7-1a

FIG. 7-1b

7 PRECAUTIONS WHEN MOVING THE MACHINE

● If you need to move components through a narrow or low door and the only way to get the separated components through is to turn them on their side, or if a separation method other than those described in this manual is required, either make a request to the office listed in this document or the place of purchase to perform the operation or contact them regarding how to perform it. Carelessly turning the components onto their side or separating them in ways other than those depicted in this manual may lead to unrepairable damage.

Move with the casters touching the floor.

Separate components when moving over a sloped or stepped area.

47

7-2 SEPARATING THE MAIN CABINET

7

● Do not carelessly separate the components of the Main Cabinet. This may lead to accidents during maintenance and electric shocks or short circuits during operation.

PRECAUTIONS WHEN MOVING THE MACHINE

● After separation of the Main Cabinet, the individual Front Cabinet and Rear Cabinet are not sufficiently strong. Take care which places you push or pull. Do not turn the components onto their sides. This may lead to disfigurement or damage and could cause accidents during maintenance. It could even lead to unrepairable damage.

● To work safely and precisely prepare a steady, safety stool or ladder to stand on. Climbing onto the cabinet or hanging down from it can lead to accidents. ● Perform the separation operation with at least two people. Performing the operation alone could lead to an accident.

If the only way to get the separated components into a desired location is to turn them onto their side, or if a separation method other than those described in this manual is required, contact the office listed in this document or the place of purchase. Turning the components onto their side may disfigure or misalign the cabinet and could lead to unrepairable damage. If the entranceway is narrow, follow the process detailed below to separate the Front Cabinet and Rear Cabinet. When the Front Cabinet and Rear Cabinet are separated, take due care during all moving operations. Hold the bottom surface as much as possible and move the component slowly.

FIG. 7-2a MAIN CABINET

48

The measurements of each component when separated are as follows. (Width × Depth × Height) FRONT CABINET:

1,532 mm × 612 mm × 1,800 mm

REAR CABINET:

1,532 mm × 640 mm × 1,980 mm

7

1

FIG. 7-2c REAR CABINET

PRECAUTIONS WHEN MOVING THE MACHINE

FIG. 7-2b FRONT CABINET Remove the left and right Main Cabinet ceiling panel cloth brackets. Undo the five truss screws.

TRUSS SCREW (5 ea.), black M4x16 CLOTH BRACKET

FIG. 7-2d

49

2

Remove the front harness cover from the Main Cabinet ceiling panel. Remove the six screws. The screws have flat & spring washers attached to them. FRONT HARNESS COVER

7 PRECAUTIONS WHEN MOVING THE MACHINE

SCREW (6), black M4x16, w/flat & spring washers

FIG. 7-2e

FIG. 7-2f

3

Disconnect the two connectors in the box on the Main Cabinet ceiling panel.

Disconnect the two connectors.

FIG. 7-2g

50

4

Disconnect the connectors between the Front Cabinet and the Rear Cabinet. Only disconnect the connectors shown in the pictures below. Facing the inside of the Front Cabinet, disconnect the two connectors on the left and on the right, and one center connector.

7

Disconnect the two connectors.

FIG. 7-2i

PRECAUTIONS WHEN MOVING THE MACHINE

FIG. 7-2h

Disconnect the connector.

FIG. 7-2j

Disconnect the two connectors.

FIG. 7-2k

51

5

Remove the Gun Cover BL, BR at the base of the left/right Control Units (inner part). Remove the four tamperproof screws. GUN COVER BL (1P side) GUN COVER BR (2P side)

7 PRECAUTIONS WHEN MOVING THE MACHINE

TAMPERPROOF SCREW (4 ea.), black M4x16

FIG. 7-2l

6

Remove the fixed earth terminal on the left/right Control Units. Remove the hexagon nut. The hexagon nut is flat with spring washers.

HEXAGON NUT (1 ea.) M4, flat & spring washers used

FIG. 7-2m

7

Remove the two cabinet joint plates connecting the Front Cabinet and Rear Cabinet. They are located on the left and right inside of the Main Cabinet. Remove the six truss screws.

CABINET JOINT PLATE

TRUSS SCREW (6 ea.), black M6x16

FIG. 7-2n

52

8

Remove cabinet joint plate L from the inside of the Main Cabinet roof. Remove the eight truss screws. Once the screws are removed, the cabinet joint plate L will fall. Have one person support the plate while a second person removes the screws.

TRUSS SCREW (8), black M6x16

7

CABINET JOINT PLATE L

FIG. 7-2p

9

PRECAUTIONS WHEN MOVING THE MACHINE

FIG. 7-2o

Remove the four hexagon bolts from the left and right front doors of the coin chute door.

COIN CHUTE DOOR

HEXAGON BOLT (4), black M6x40, w/spring washer, large flat washer used

FIG. 7-2q

10

Separate the Front Cabinet and Rear Cabinet.

FIG. 7-2r

53

8 GAME DESCRIPTION The following explanations apply when the product is functioning satisfactorily. Should there be any actions different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.

8

The florescent light in the billboard and the lights inside the main cabinet (two florescent bulbs) should be on at all times while power is being supplied. However, you may select for the lights inside the main cabinet to turn off during play from the Test Mode.

GAME DESCRIPTION

During Attract (standby) Mode, demo footage and details on how to play the game will be displayed on the screen. Sound output comes from the left and right speakers inside the main cabinet and from the central speaker inside the control panel. Sound output during Attract Mode can be turned off from the Test Mode. The two start buttons, one on the left and one on the right, can light up. They will light up when enough credits have been inserted to allow play. After the start button is pressed to start the game, the light in the button will turn off. After pressing the start button, use the control unit next to it to play the game. The start button then becomes the action button during the game and will light up when it has to be used. The game requires two players to cooperate to escape from the jungle, using a combination of the control unit and the action button to defeat the attacking animals and obstacles in their path. FLORESCENT BULBS

FLORESCENT LAMP

FIG. 8a

SPEAKER

2P SIDE CONTROL UNIT Right seat

2P SIDE START BUTTON Right seat 1P SIDE START BUTTON Left seat 1P SIDE CONTROL UNIT Left seat

FIG. 8b

54

Using the Control Unit Use the control unit to aim at targets and fire. Moving the control unit will move the target sight on the screen. The blue target is the 1P side and red target is the 2P side. Pull the trigger to fire bullets on the screen and also the control unit reacts by internal motor. You have unlimited ammunition. TRIGGER

1P SIDE (LEFT SEAT)

8 GAME DESCRIPTION

TARGET

2P SIDE 2P (RIGHT SEAT)

FIG. 8c Targets

FIG. 8d Control Unit

55

Game Rules Once the game starts, the life for the player(s) will be displayed. The 1P side is blue and the 2P side is red. - Use the control unit to aim and fire at the oncoming enemies. - Being hit by enemy attacks will reduce your life. - It is game over when your life reaches zero.

PLAYER LIFE

8

1P SIDE

GAME DESCRIPTION

2P SIDE

FIG. 8e

During the game, a player will have to perform various actions. When an action needs to be performed, the action icon will appear on the screen. The action icon indicates the start of an action. Then follow the onscreen instructions.

FIG. 8f Action Icon

Press the action button. Move the control unit to the right.

FIG. 8g

Sometimes a mark will appear on a large enemy or something that can be destroyed.

FIG. 8h Mark

The mark changes color as time passes. Shoot at the mark and destroy it within the time limit.

56

FIG. 8i Mark Changes

9 EXPLANATION OF TEST AND DATA DISPLAY

Do not touch any parts that are not specified in these directions. Touching unspecified locations may lead to electric shock or cause short circuits.

● Operating the TEST Button and SERVICE Button during Test Mode may be slightly uncomfortable, due to the position of the buttons in relation to the cabinet seats. Take care not to hurt your shoulder or back, or scratch or catch yourself on any parts of the cabinet.

● When you enter the Test Mode, fractional coin and bonus adder data is erased. ● Adjust the sound to the optimum volume, taking into consideration the environmental requirements of the installation location.

EXPLANATION OF TEST AND DATA DISPLAY

● Be careful that your finger or hand does not get caught when opening/closing the coin chute door.

9

● Removing the Coin Meter circuitry renders the game inoperable. ● Have a flashlight on hand and operate in Test Mode very carefully. The cabinet interior is dark and narrow and you could easily make mistakes in operation.

57

Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet. Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is being collected, or when the game machine does not operate properly. Shown below are the tests and screens to be used for different problems. This product uses a LINDBERGH game board and a DVD DRIVE. In the system, a different game can be played by putting a different DVD ROM in the DVD DRIVE.

9 EXPLANATION OF TEST AND DATA DISPLAY

For this reason, the product’s Test Mode consists of two modes: a System Test Mode for systems in which coin settings, for instance, are made for products that use the same system, and a Game Test Mode for setting of difficulty level, etc., and for input/output test of operational units used exclusively with this product. NOTE:“ S/M” in the table denotes LINDBERGH service manual, which is provided separately. TABLE 9 ITEMS Game machine installation

REFERENCE SECTIONS

1. Confirm that the information display screen appears Cin normal fashion.

“S/M” Chapter 4

2. Investigate each input device on the input test screen.

“S/M” Chapter 4, 9-3a, 9-3c

3. Investigate each output device on the output test screen.

“S/M” Chapter 4, 9-3b

1. Check settings.

“S/M” Chapter 4, 9-3d

2. Test each input device on the input test screen.

“S/M” Chapter 4, 9-3a, 9-3c

3. Test each output device on the output test screen.

“S/M” Chapter 4, 9-3b

1. Investigate each input device on the input test screen.

“S/M” Chapter 4, 9-3a, 9-3c

2. Adjust or replace each input device.

Chapter 11

3. If the problem persists, examine the mechanical components of each input device.

Chapter 11

Monitor problem

On the monitor adjustment check screen, check to be sure the monitor has been adjusted properly.

“S/M” Chapter 4, Chapter 10

IC board problem

1. Information display screen

“S/M” Chapter 4

2. Speaker test

“S/M” Chapter 4

Check data on game play times, histograms, etc., and adjust the level of difficulty.

9-3e

Periodic maintenance

Control problem

Data Check

58

DESCRIPTION

9-1 PUSH SWITCH AND COIN METER Push Switch In Test Mode, the push switch in the coin chute door is operated. Unlock and open the coin chute door. Inside is the push switch. SERVICE BUTTON SOUND VOLUME SWITCH

FIG. 9-1a Push Switch

TEST Button (TEST): Establishes Test Mode. Becomes the button to confirm selections in Test Mode. SERVICE Button (SERVICE): Makes it possible to enter credits for service without increasing the coin meter. Becomes the button to select items in Test Mode.

EXPLANATION OF TEST AND DATA DISPLAY

TEST BUTTON

9

Sound Volume Switch (SP.VOL): Adjust the volume of the main cabinet left and right speakers, the control panel central speaker, the seat cabinet left and right speakers and all of the woofers at once. You cannot independently adjust the output of each speaker and woofer cannot be adjusted independently.

Coin Meter After using a special-purpose key to unlock the cashbox door, the coin meter can be found at the bottom of the cashbox.

COIN METER

FIG. 9-1b Coin Meter

59

9-2 SYSTEM TEST MODE

9 EXPLANATION OF TEST AND DATA DISPLAY

● The details of changes to Test Mode settings are saved when you exit from Test Mode by selecting EXIT from the system test mode menu. Be careful because if the power is turned off before that point, changes to the settings will be lost. ● Use with the specified settings. If settings other than those specified are used, inappropriate operations or malfunction may occur. In the system test mode, the main activities include checking LINDBERGH information and actions and the setting of coin/credit. Also, a screen appears for checking screen adjustments. For details, see the LINDBERGH service manual, which is provided separately. Use the following settings with this product. If the settings are not as specified, error messages might appear and operations might not be normal. ● COIN ASSIGNMENTS COIN CHUTE TYPE: SERVICE TYPE (SERVICE Button Type): ● NETWORK SETTING NETWORK TYPE: MAIN NETWORK:

1 2 3 4 5

COMMON COMMON

MAIN Setting Not Required.

When the TEST Button is pressed, the system test mode menu screen (SYSTEM TEST MENU) appears. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to confirm selection of the item. When testing and checking are completed, select EXIT and press the TEST Button. The SYSTEM TEST MENU screen reappears. When all tests are completed, select EXIT and press the TEST Button. The game screen reappears. SYSTEM TEST MENU SYSTEM INFORMATION STORAGE INFORMATION JVS TEST MONITOR TEST SPEAKER TEST COIN ASSIGNMENTS CLOCK SETTING NETWORK SETTING GAME TEST MODE -> EXIT

SELECT WITH SERVICE AND PRESS TEST

FIG. 9-2 SYSTEM TEST MENU Screen

60

9-3 GAME TEST MODE

To change settings in the game test mode, simply making changes on the setting screen will not be effective. Complete the Test Mode in normal fashion.

GAME TEST MODE

INPUT TEST OUTPUT TEST GUN CALIBRATION GAME ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR

EXIT

->

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

EXPLANATION OF TEST AND DATA DISPLAY

Highlight GAME TEST Mode on the system test mode menu, and press the TEST Button to enter the game test mode. Once you enter the game test mode, the game test mode menu will be displayed.

9

FIG. 9-3a GAME TEST MODE MENU Screen

1 2 3 4 5

Press the SERVICE Button to highlight the desired menu item with the cursor. Press the TEST Button to perform the selected item. To learn how to proceed after executing the selected item,read the item’s explanation. When test or setting is completed, take steps to have the game test mode menu screen reappear. The steps involved vary with the item. Select EXIT and press the TEST Button. The system test mode menu screen reappears. On the system test mode menu screen, select EXIT and press the TEST Button. The game screen reappears.

9-3a INPUT TEST: 9-3b OUTPUT TEST: 9-3c GUN CALIBRATION: 9-3d GAME ASSIGNMENTS: 9-3e BOOKKEEPING: 9-3f BACKUP DATA CLEAR: EXIT:

Perform an input test. Perform an output test. Perform calibration. Set up game settings. View bookkeeping records. Clear data. Return to system test mode menu.

61

9-3a INPUT TEST INPUT TEST 1P GUN X 0000FEE0 1P GUN Y 000002A7 1P GUN TRIGGER OFF 1P START BUTTON OFF

9 EXPLANATION OF TEST AND DATA DISPLAY

2P GUN X 00000233 2P GUN Y 000002D8 2P GUN TRIGGER OFF 2P START BUTTON OFF SERVICE OFF TEST OFF

PRESS TEST AND SERVICE BUTTON TO EXIT

FIG. 9-3a01 INPUT TEST Screen

The condition of each input device can be checked. Periodically check the condition of each input device on this screen.

1 2 3 4

Manipulate the control unit (Gun) and confirm that the input value on the right side of the item changes smoothly in response to manipulation. Manipulate the trigger and the start button and check the display on the right side of the item. The display is normal if it shows ON when trigger or button is pressed and OFF when trigger or button is released. Use the TEST Button and SERVICE Button and check the values shown on the right of each category. Operation is normal if it shows ON when pressed and OFF when released. When the SERVICE Button and TEST Button are pressed simultaneously, the game test mode menu screen reappears.

GUN X: Control unit left/right input value GUN Y: Control unit up/down input value GUN TRIGGER: Gun trigger START BUTTON: Start button SERVICE: TEST:

62

SERVICE Button TEST Button

GUN TRIGGER GUN X

GUN X GUN Y

9

1P START BUTTON

FIG. 9-3a02 Input Device

2P GUN 2P START BUTTON

EXPLANATION OF TEST AND DATA DISPLAY

1P GUN

63

9-3b OUTPUT TEST OUTPUT TEST 1P GUN MOTOR OFF 1P START LAMP OFF 2P GUN MOTOR OFF 2P START LAMP OFF ROOM LAMP OFF COIN LAMP OFF

9 EXPLANATION OF TEST AND DATA DISPLAY

SENSOR ON SENSOR ON

-> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

FIG. 9-3b OUTPUT TEST Screen

The condition of each output device can be checked. Periodically check the condition of each output device on this screen. Conditions are normal if each device operates and yields output as indicated below.

1 2 3 4

Press the SERVICE Button and move the cursor to the item (output device) you want to test. Whenever the TEST Button is pressed, the display on the right side of the item goes from OFF to ON and the selected output device operates. Confirm that the device operates normally. Press the SERVICE Button and move the cursor to EXIT. When the TEST Button is pressed, the game test mode menu screen reappears.

64

GUN MOTOR: SENSOR: START LAMP: ROOM LAMP: COIN LAMP:

When ON the motor will operate and the controller will vibrate, when OFF it will stop. Will continue to switch between ON and OFF when the motor is in operation. Start lamp will turn on when ON and off when OFF. Main cabinet ceiling florescent lamp will turn on when ON and off when OFF. Coin insert slot lamp will turn on when ON and off when OFF.

EXIT:

Game Test Menu screen reappears.

9-3c GUN CALIBRATION

Calibration is relevant to operability. Manipulate and adjust the control unit with appropriate force. Do not make adjustments with excessive force.

CALIBRATION START -> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

FIG. 9-3c01 GUN CALIBRATION Screen

EXPLANATION OF TEST AND DATA DISPLAY

GUN CALIBRATION

9

Change the volume input values of the control unit. After changing the volume, use this screen to adjust and check it. You must adjust the sight for 1P side and 2P side separately.

1 2 3

Press the SERVICE Button and move the cursor to the item you want to select. Move the cursor to CALIBRATION START and press the TEST Button to adjust the calibration. Move the cursor to EXIT and press the TEST Button, the calibration screen exits and the game test mode menu screen reappears.

65

Perform individual calibration of the control units for the 1P side and 2P side. The current maximum and minimum individual volume values will be reset when entering the Gun Calibration Screen.

9 EXPLANATION OF TEST AND DATA DISPLAY

66

GUN CALIBRATION The revised individual values for the X/Y axis for the 1P side and 2P side units within TEST Mode.

1P GUN X FD77 1P GUN Y 0000

(1C00) (3200)

2P GUN X 0277 2P GUN Y 04EC

(E700) (4D00)

The individual volume values for the X/Y axis for the 1P side and 2P side units.

1P MINX(1B00) 1P MINY(3200) 2P MINX(8000) 2P MINY(4C00)

MAXX(8000) MAXY(8000) MAXX(E800) MAXY(8000)

The current maximum and minimum individual volume values for the X/Y axis for the 1P side and 2P side units.

PRESS TEST BUTTON TO SET AND EXIT

FIG. 9-3c02 Calibration Screen

1 2

Slowly move the control unit you wish to adjust all the way up, down, left and right. Repeat this numerous times and the values will set automatically. Press the TEST Button and the calibration settings will be altered to reflect all changes made before returning to the GAME TEST Mode screen.

9-3d GAME ASSIGNMENTS

Setting changes do not become effective until EXIT is selected on the setting screen. After a setting has been changed, be sure to always exit the setting screen.

DIFFICULTY (EASY –4 –0- 4 HARD) 0 ADVERTISE SOUND ON ROOM LAMP AUTO GUN MOTOR OFF NO GUN SENSOR IGNORE NO

-> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

FIG. 9-3d GAME ASSIGNMENTS Screen

EXPLANATION OF TEST AND DATA DISPLAY

GAME ASSIGNMENTS

9

The various game settings are established.

1 2 3 4

Press the SERVICE Button, move the cursor to the item whose setting is to be changed and select the item. When the TEST Button is pressed, the preset value of the selected item changes. Press the SERVICE Button and move the cursor to EXIT. When the TEST Button is pressed, the game setting screen exits and the game test mode menu screen reappears.

DIFFICULTY: Set the Game Difficulty. Select from 9 settings: from -4 (low difficulty) to 4 (high difficulty). ADVERTISE SOUND: Turn sound during the Attract (standby) mode ON or OFF. ROOM LAMP: Light settings for lights inside main cabinet. ON: Always on. AUTO: On during Attract Mode and all other times aside from during game play. GUN MOTOR OFF: Motor operation settings for the control unit (gun). YES: Motor will not operate. NO: Motor operates and control unit will vibrate. GUN SENSOR IGNORE: Motor sensor operation settings. YES: Motor sensor will not operate. NO: Motor sensor operates. If the motor sensor detects an abnormality, the motor will stop. The motor will not operate while the power is left on. EXIT: Return to the Game Test Menu screen.

67

9-3e BOOKKEEPING Displays bookkeeping information across 4 screens. When the TEST Button is pressed, proceed to the next screen. When the TEST Button is pressed while the (4/4) screen is displayed, the game test mode menu screen reappears.

9

1/4

EXPLANATION OF TEST AND DATA DISPLAY

COIN1 COIN2 COIN3 COIN4 TOTAL COINS

0 0 0 0 0

COIN CREDITS SERVICE CREDITS TOTAL CREDITS

0 0 0

PRESS TEST BUTTON TO NEXT

FIG. 9-3e01 BOOKKEEPING Screen (1/4)

COIN 1/COIN 2/COIN 3/COIN 4: Number of coins inserted in each coin slot. TOTAL COINS: Total number of coins. COIN CREDITS: SERVICE CREDITS: TOTAL CREDITS:

68

BOOKKEEPING

Number of credits awarded from inserting coins. Number of credits awarded with the SERVICE Button. Total of COIN CREDITS and SERVICE CREDITS.

BOOKKEEPING

TOTAL TIME TOTAL PLAY TIME

2/4

0 D 00 H 00 M 00 S 0 D 00 H 00 M 00 S

TOTAL PLAY TIME1P 0 D 00 H 00 M 00 S TOTAL PLAY TIME2P 0 D 00 H 00 M 00 S

AVERAGE PLAY TIME LONGEST PLAY TIME SHOTEST PLAY TIME

00 H 00 M 00 S 00 H 00 M 00 S 00 H 00 M 00 S

PRESS TEST BUTTON TO NEXT

FIG. 9-3e02 BOOKKEEPING Screen (2/4)

TOTAL TIME: TOTAL PLAY TIME:

Total number of hours the power has been supplied. (Time power has been supplied, but not including TEST Mode.) Total play time.

TOTAL PLAY TIME 1P: TOTAL PLAY TIME 2P:

Total play time on the 1P side. Total play time on the 2P side.

NUMBER OF GAMES: CONTINUE OF GAMES: TOTAL GAMES: BOTH PLAYERS GAMES:

Total number of plays on the 1P side and on the 2P side. Total number of continues on the 1P side and on the 2P side. Total number of plays. Total number of two player games.

AVERAGE PLAY TIME: LONGEST PLAY TIME: SHORTEST PLAY TIME:

Average play time. Longest play time. Shortest play time.

9 EXPLANATION OF TEST AND DATA DISPLAY

NUMBER OF GAMES 1P 0 2P 0 CONTINUE OF GAMES 1P 0 2P 0 TOTAL GAMES 0 BOTH PLAYERS GAMES 0

69

9

BOOKKEEPING

1 COIN PLAY TIME

EXPLANATION OF TEST AND DATA DISPLAY

00 – 01 min 01 – 02 min 02 – 03 min 03 – 04 min 04 – 05 min 05 – 06 min 06 – 07 min 07 – 08 min 08 – 09 min 09 – 10 min

0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

3/4

10 – 11 min 11 – 12 min 12 – 13 min 13 – 14 min 14 – 15 min 15 – 16 min 16 – 17 min 17 – 18 min 18 – 19 min 19 ----- min

0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

PRESS TEST BUTTON TO NEXT

FIG. 9-3e03 BOOKKEEPING Screen (3/4)

1 COIN PLAY TIME: Distribution of playtime on 1 coin (until continue or game over).

BOOKKEEPING

1 GAME PLAY TIME

00 – 01 – 02 – 03 – 04 – 05 – 06 – 07 – 08 – 09 –

01 min 02 min 03 min 04 min 05 min 06 min 07 min 08 min 09 min 10 min

0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

4/4

10 – 11 min 11 – 12 min 12 – 13 min 13 – 14 min 14 – 15 min 15 – 17 min 17 – 20 min 20 – 25 min 25 – 30 min 30 ----- min

0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

PRESS TEST BUTTON TO EXIT

FIG. 9-3e04 BOOKKEEPING Screen (4/4)

1 GAME PLAY TIME: Distribution of playtime for 1 full game (from start until game over).

70

9-3f BACKUP DATA CLEAR BACKUP DATA CLEAR YES(CLEAR) -> NO(CANCEL)

9

FIG. 9-3f BACKUP DATA CLEAR Screen

1 2 3

Press the SERVICE Button and move the cursor to the item you want to select. To clear data, move the cursor to YES (CLEAR) and then press the TEST Button. When the data has been cleared, the message “COMPLETED” will be displayed and return to the game test mode menu screen automatically. Move the cursor to NO (CANCEL) and press the TEST Button to return to the game test mode menu screen without clearing the data.

EXPLANATION OF TEST AND DATA DISPLAY

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

71

10 PROJECTOR

10

The projector is adjusted prior to leaving the factory. Avoid any unnecessary adjustment.

PROJECTOR

● If the adjustment method in this manual does not resolve the problem contact the customer service number in this manual or your supplier. ● “Snow” on the screen/changes in brightness for a short period are due to the high pressure mercury lamp in the projector. This is not a defect and does not need repairs. ● There is no way of knowing when the lamp is going to cease to function. Once it ceases to function, the projector will be unable to display anything and the product cannot be used. Have a spare lamp ready at all times. ● Do not stick tape, stickers or anything else onto the screen. Any kind of adhesive may damage the surface of the screen. When refering to the PROJECTOR, please use the SONY BRAVIA service manual supplied seperately.

72

10-1 CLEANING THE SCREEN

● Since the Projector screen is susceptible to damage, pay careful attention to its handling. When cleaning, refrain from using water or volatile chemicals.

● When reaching across the control panel to clean the screen there is a risk of hurting your shoulder or arm. Use a mop with a non-feathery, soft, dry cloth mop head and wipe the surface of the screen.

10 PROJECTOR

● Do not climb onto the control panel. This could lead to injuries, such as bumping your head.

When the screen surface becomes dirty with dust, etc., clean it by using a soft cloth such as gauze. When water, and volatile chemicals such as benzene, thinner, etc., spill on the screen surface, it may be subject to damage, therefore, do not use them. Also, since the surfaces are susceptible to damage, refrain from rubbing them with a hard material or using a duster. If the screen is especially dirty, call in a professional cleaner.

FIG. 10-1

73

11 CONTROL UNIT

11

● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit.

CONTROL UNIT

● Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. ● Do not touch any parts that are not specified in these directions. Touching unspecified locations may lead to electric shock or cause short circuits. ● This work should be performed by site maintenance personnel or other skilled professionals. Work performed by non-technical personnel can cause a severe accident such as an electric shock. ● Exercise due caution in performing soldering procedures. If soldering iron is handled carelessly, there could be fires or burns. ● Proceed very carefully when heating thermal contraction tube. Careless operations can result in fires or burns.

● When fastening plastic parts, be careful not to tighten screws and nuts excessively. Otherwise parts may be damaged, resulting in injuries from fragments, etc. ● Be careful not to get hand or finger caught when removing or attaching the parts. ● Disconnection and connection of connectors will be performed within the narrow cabinet space. Take due care not to scratch or otherwise injure yourself. ● Take care when carrying the removed Control Units. Such heavy lifting carries a risk of injury to back or shoulders.

● After the volume has been replaced, be sure to set the volume value on the test mode calibration screen and the input test screen and check variations in the volume value. ● After adjusting or replacing a microswitch, always check ON/OFF of the switch on the input test screen of the test mode. ● Handle parts inside the Control Unit very carefully. Be especially careful to avoid damage, deformation or loss of these parts. If any one of these parts is lost or defective, it can result in damages and/or faulty operations. If the operability of the Control Unit is unsatisfactory, or if settings on the test mode calibration screen are ineffective, the problem could be a defective mechanism, displacement of the position where volume or microswitch has been fastened, or malfunctioning of volume or microswitch. Carry out the following procedure to replace Control Unit or microswitch. Also be sure to grease the mechanical components of the Control Unit once every 3 months.

74

11-1 HOW TO REMOVE CONTROL UNIT When changing the volume or microswitches in the Control Unit you must first remove the Control Unit. Performing these operations with the Control Unit still attached is difficult and may damage parts or wires. The following tools are needed for the following procedure. - Phillips head screwdriver (for M6) - Wrench or screwdriver for tamperproof screws (for M4) - A 7 millimeter spanner, hexagonal screwdriver, or socket wrench

Turn off the power. TAMPERPROOF SCREW (4 ea.), black

Remove the Gun Covers in front and behind the Control Unit base. Remove the four tamperproof screws. The diagram is of the 1P side, meaning the front Gun Cover is AL and the back cover BL. On the 2P side, the front Gun Cover is AR and the back Gun Cover BR.

M4x16

FIG. 11-1a

CONTROL UNIT

1 2

11

GUN COVER AL (1P SIDE) GUN COVER AR (2P SIDE)

GUN COVER BL (1P SIDE) GUN COVER BR (2P SIDE)

FIG. 11-1b

FIG. 11-1c

75

3

Disconnect the two connectors.

11 CONTROL UNIT

Disconnect the two connectors.

FIG. 11-1d

4

Remove the upper earth terminal holder. Remove the single hexagon nut. The hexagon nut uses flat and spring washers. Do not remove the lower earth terminal. HEXAGON NUT (1) M4, flat & spring washers used

Do not remove the lower earth terminal.

FIG. 11-1e

5

Remove the eight hexagon bolts holding the Control Unit in place.

HEXAGON BOLT (8) M6x10, w/flat & spring washers

FIG. 11-1f

76

6

Lift the Control Unit directly upward and remove it.

11 CONTROL UNIT

FIG. 11-1g

The Supplied Wrench The supplied wrench for tamperproof screws M5 is used for the screws on the grip base. Use it to tighten these screws if they are loose or when changing the grip base.

WRENCH FOR TAMPERPROOF SCREWS M5

FIG. 11-1h

TAMPERPROOF SCREW (6 ea.), black M5x16

77

11-2 ADJUSTING OR CHANGING THE X AXIS VOLUME

11

The volume axis directions when the Control Units are pointed directly at the screen are different.

CONTROL UNIT

The X (left and right) axis volume is on the bottom of the Control Unit. If the X axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the cause is likely to be a problem with or damage to the gears of the X axis volume. When replacing the volume, you will need a replacement volume and three heat shrink tubes (product number: 310-5029-D20). You will also need the following tools and some solder. - Phillips head screwdriver (for M4, M6) - Wrench or screwdriver for tamperproof screws (for M4) - A 7 millimeter spanner, hexagonal screwdriver, or socket wrench - A 2 millimeter hexagonal bar wrench or screwdriver - An 11-12 millimeter spanner - Nippers - Cutters - Wire stripper - Soldering iron - Industrial dryer

Adjustment

1 2 3

Turn off the power and remove the Control Unit (see 11-1). Invert the Control Unit and place it upside down. Make sure you do not damage the surface of the Control Unit. Loosen the two screws fixing the volume bracket lower and separate the gear engagement.

FIG. 11-2a

78

4

With the Control Unit’s left and right axis perpendicular to the screen, engage the D cut face of the volume axis so that is matches the diagram below. Volume axis D cut face with left and right axis perpendicular to the screen

Loosen the two screws.

11 CONTROL UNIT

GUN 1P

GUN 2P

FIG. 11-2b X Axis (Left and Right) Volume

5 6 7

Tighten the two previously loosened screws. Move the Control Unit left and right and check that the gears move smoothly. Reattach the Control Unit, then turn on the power and adjust the volume value on the calibration screen.

You can also adjust the gear engagement in the following way.

1 2 3

Loosen the two screws fixing the volume bracket lower and separate the gear engagement. Looking at the bottom of the Control Unit from the top, turn it as far anti-clockwise as possible and hold it there. Turn the volume axis as far as it will go clockwise and then reengage the gears.

FIG. 11-2c

4

From this engagement, engage the gears on the volume axis at a half turn anti-clockwise and tighten the previously loosened screws.

79

Exchange

11 CONTROL UNIT

1 2 3 4

Turn off the power and remove the Control Unit. (See 11-1). Invert the Control Unit and place it upside down. Make sure you do not damage the surface of the Control Unit. Disconnect the one connector on the wire coming from the volume. Remove the two screws fixing the volume bracket lower in place. The screws have flat and spring washers attached. These two screws will be used with the replacement part.

SCREW (2) M4x8, w/flat & spring washers

FIG. 11-2d

5 6

Remove the volume along with the entire volume bracket lower from the Control Unit. Loosen the two hexagon socket screws and remove the gears. The gears will be used with the replacement part.

HEXAGON SOCKET SCREW (2) M4x8

FIG. 11-2e

80

7

Remove the hexagon nuts attaching the volume bracket lower to the volume and remove it from the bracket. The bracket will be used with the replacement part.

11 CONTROL UNIT

FIG. 11-2f

8 9

The wire attached to the volume will be used with the replacement part. Remove the old heat shrink tubing attached to the wire using the nippers or cutters. Use the soldering iron to melt the solder and remove the wire from the old volume. You must take the utmost care when using the soldering iron.

SOLDERING IRON

HEAT SHRINK TUBE

FIG. 11-2g

10 11 12 13 14 15

If the lead wire on the end of the wire terminal is less than five millimeters, use wire strippers or cutters to peal back the covering. Pass the wire through each of the heat shrink tubes. Solder the wire terminal to the replacement volume. Use the wiring diagram to make sure you don’t solder in the wrong place. Use the industrial dryer to apply heat and attach the heat shrink tubing to the soldered area. Attach the gears and bracket to the volume. As in the above adjustment method, with the Control Unit’s left and right axis perpendicular to the screen, engage the gears with the D cut face of the volume axis in the direction shown in the diagram and attach it to the Control Unit. (See FIG. 11-2b). Note that the directions are different for 1P side and 2P side.

81

11 CONTROL UNIT

82

16 17 18 19

Fix the bracket in place with the two screws. Connect the connector. Reattach the Control Unit to the cabinet. Turn on the power and use the calibration screen to alter the volume values.

11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME The Y (up and down) axis volume is inside the Control Unit on the side. If the Y axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the cause is likely to be a problem with or damage to the gears of the Y axis volume. When replacing the volume, you will need a replacement volume and three heat shrink tubes (product number: 310-5029-D20). You will also need the following tools and some solder.

CONTROL UNIT

- Phillips head screwdriver (for M4, M6) - Wrench or screwdriver for tamperproof screws (for M4) - A 7 millimeter spanner or hexagonal screwdriver or socket wrench - A 1.5 millimeter hexagonal bar wrench or screwdriver - An 11-12 millimeter spanner - Nippers - Cutters - Wire Stripper - Soldering iron - Industrial dryer

11

Adjustment

1 2

Turn off the power and remove the Control Unit. (See 11-1). Remove the muzzle. Insert the tool into the gun barrel and remove the two tamperproof screws.

MUZZLE (GUN BARREL)

FIG. 11-3a

TAMPERPROOF SCREW (2), black M4x8

FIG. 11-3b

83

3

Remove the Gun Cover. Remove the six tamperproof screws. With the Control Unit pointing at the screen, the Y axis volume is located on the right side.

11 CONTROL UNIT

FIG. 11-3c

TAMPERPROOF SCREW (total 6), black M4x8

FIG. 11-3d

4

Loosen the two screws holding the volume bracket upper and adjust the gear engagement. With the Control Unit level, engage the D cut face of the volume axis in the direction shown in the diagram.

The D cut direction when the up and down access is level.

Loosen the two screws.

FIG. 11-3e Y Axis (up and down) Volume

84

5 6 7

Tighten the two previously loosened screws. Move the Control Unit up and down and make sure that the gears are moving smoothly. After reattaching the Control Unit turn on the power and use the calibration screen to adjust the volume values.

11

1 2 3

Loosen the two screws fixing the volume bracket lower and separate the gear engagement. Point the Control Unit down as far as it will go.

CONTROL UNIT

You can also adjust the gear engagement in the following way.

Turn the volume axis as far clockwise as it will go and engage the gears.

FIG. 11-3f

4

From this engagement, engage the gears on the volume axis at a half turn anti-clockwise and tighten the previously loosened screws.

85

Exchanging

11 CONTROL UNIT

1 2 3

Turn off the power and remove the Control Unit. (See 11-1). Remove the muzzle and the Gun Cover. Remove the two screws fixing the volume bracket upper in place. The screws have flat and spring washers attached. These screws will be used with the replacement volume.

SCREW (2) M4x8, w/flat & spring washers

FIG. 11-3g

4

Remove the volume wire restraint and free the wires. Remove the single screw holding the restraint in place.

SCREW (1) M4x8, w/flat & spring washers

FIG. 11-3h

86

5

Remove the volume from the Control Unit with the volume bracket upper still attached. Be careful as a connector is attached.

11 CONTROL UNIT

FIG. 11-3i

6

Disconnect the one connector.

FIG. 11-3j

7

Loosen the two hexagon socket screws fixing the gears in place and remove the gears. The gears will be used in the replacement volume.

HEXAGON SOCKET SCREW (2) M3x4

FIG. 11-3k

87

11 CONTROL UNIT

88

8 9 10 11 12 13 14 15 16 17 18 19 20 21

Remove the hexagon nuts attaching the volume bracket upper to the volume and remove it from the bracket. The bracket will be used with the replacement part. The wire attached to the volume will be used with the replacement part. Remove the old heat shrink tubing attached to the wire using the nippers or cutters. Use the soldering iron to melt the solder and remove the wire from the old volume. You must take the utmost care when using the soldering iron. If the lead wire on the end of the wire terminal is less than five millimeters use wire strippers or cutters to peal back the covering. Pass the wire through each of the heat shrink tubes. Solder the wire terminal to the replacement volume. Use the wiring diagram to make sure you don’t solder in the wrong place. Use the industrial dryer to apply heat and attach the heat shrink tubing to the soldered area. Attach the gears and bracket to the volume. Connect the connector. As in the above adjustment method, with the Control Unit level, engage the gears with the D cut face of the volume axis in the direction shown in the diagram and attach it to the Control Unit. (See FIG. 11-3e). Fix the bracket in place with the two screws. Reattach the Gun Cover and the muzzle. Reattach the Control Unit to the cabinet. Turn on the power and use the calibration screen to alter the volume values.

11-4 REPLACING THE TRIGGER SWITCH If the trigger does not seem to be working properly, it is likely a fault with the microswitch inside the Control Unit’s grip or there is foreign matter or dirt on the trigger. Remove the Control Unit when exchanging the microswitch or when disassembling and cleaning individual parts. When replacing the microswitch, you will need a replacement microswitch and two heat shrink tubes (product number: 310-5029-B20). You will also need the following tools and some solder.

The microswitch slots into the left hand part of the grip, the left grip. During this operation you will remove and replace the right hand part of the grip, the right grip. The screws and nuts fixing the grip in place are treated as part of this product. If you lose them they can be reordered using their respective product numbers.

1 2

11 CONTROL UNIT

- Phillips head screwdriver (for M4, M6) - Wrench or screwdriver for tamperproof screws (for M4) - A 7 millimeter spanner or hexagonal screwdriver or socket wrench. - Nippers - Cutters - Soldering iron - Industrial dryer

Turn off the power and remove the Control Unit (See 11-1). Disassemble the grip with the microswitch inside it. The top screw on the right grip uses a hexagon nut. Use a Phillips head screwdriver (for M4 screw).

SCREW (1), black: 601-11822 HEXAGON NUT: 601-11821

FIG. 11-4a

3

Remove the two tamperproof screws holding the right grip in place. Use a wrench or screwdriver for tamperproof screws (for M4).

TAMPERPROOF SCREW (2), black 601-11825

FIG. 11-4b

89

4

Remove the right grip. Be careful when removing the grip as the pieces inside may come free. When disassembling and cleaning individual parts, be careful of the direction you attach the trigger bumper. Attaching it in the wrong direction may lead to a malfunction in the operation of the trigger.

11 CONTROL UNIT

FIG. 11-4c

TRIGGER BUMPER

FIG. 11-4d

5

The microswitch is slotted into the left grip. Remove it gently, being careful not to damage the wires.

MIRCOSWITCH 601-11823

FIG. 11-4e

6 7 8 9 90

The wire attached to the microswitch will be used with the replacement microswitch. Remove the old heat shrink tubing attached to the wire using the nippers or cutters. Use the soldering iron to remove the wire soldered to the microswitch terminal. Pass the wire through each of the heat shrink tubes. Solder the wire to the terminal on the replacement microswitch. Use the wiring diagram to make sure you don’t solder in the wrong place.

Use the industrial dryer to apply heat and attach the heat shrink tubing to the soldered area. Insert the microswitch into the left grip and attach it. Reattach the right grip, taking care not to pinch the wire. Replace the two tamperproof screws, screw and nut to fix it in place. Be careful not to tighten the screws too tightly. Reattach the Control Unit to the cabinet. Turn on the power and use the input test screen in GAME TEST Mode to check the operation of the trigger.

11 CONTROL UNIT

10 11 12 13 14

91

11-5 GREASING

11

● Be sure to use the designated grease. Using undesignated grease can cause parts damage.

CONTROL UNIT

● Do not apply grease to locations other than as specified. Doing so may create a risk of operational problems and deterioration of parts. ● The designated periods for greasing serve only as a guide. Whenever there are squeaks or other anomalies, apply grease at designated locations. Once every three months, grease the cam slide part, springs, gear engagement and the sliding part of the slide rail. For all parts aside from the slide part of the slide rail, use Grease Mate (product number: 090-0066). For the slide part of the slide rail, use Sumico Lubricant (Ltd.) Mori LG Grease NO. 2 (product number: 090-0290). In order to grease the gear engagement for the X and Y axis volumes, you must cut the power, remove the Control Unit from the cabinet, and remove the muzzle and Gun Cover. (See 11-1 & 11-2.)

SPRING CAM AND BEARING SLIDE FACE CAM AND BEARING EXTERIOR FACE

FIG. 11-5a

Y AXIS VOLUME GEAR ENGAGEMENT

FIG. 11-5b

92

11

FIG. 11-5c

CONTROL UNIT

X AXIS VOLUME GEAR ENGAGEMENT

SLIDE RAIL SLIDE PART

FIG. 11-5d

93

11-6 ADJUSTMENT OF VIBRATION NOISE If the vibration is creating a lot of noise, adjust it in the following way.

11 CONTROL UNIT

1 2 3

Turn off the power and remove the Control Unit. (See 11-1.) Remove the muzzle and Gun Cover. (See 11-2.) Loosen the four screws holding the vibration pack stopper (hereafter “stopper”) in place.

SCREW (4) M4x8, w/flat & spring washers

FIG. 11-6a

4

Use a Phillips head screwdriver and spanner to loosen the screw and U nut passing through the stopper.

U-NUT (1) M5

SCREW (1) M5x35, w/flat & spring washers

FIG. 11-6b

5

94

Slide the vibration pack toward the stopper, adjusting its fixed position as far as possible so that the tip of the cam and bearings are not touching. Tighten the screws loosened at sttep 4 of this process.

FIG. 11-6c

6 7

Tighten the four screws fixed the stopper in place. Fix the screw and tighten the U nut.

11 CONTROL UNIT

95

12 COIN SELECTOR Handling the Coin Jam If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.

12 COIN SELECTOR

Cleaning the Coin Selector

● Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. ● Never apply machine oil, etc. to the Coin Selector. ● After cleaning the Coin Selector, insert a regular coin in the normal working status and ensure that the selector correctly functions. The Coin Selector should be cleaned once every 3 months. When cleaning, follow the procedure below:

1 2 3

Turn the power for the machine OFF. Open the coin chute door. Remove the Coin Selector from the coin chute door. Open the gate and dust off by using a soft brush (made of wool, etc.).

GATE

FIG. 12a

96

4 5

Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. Remove the CRADLE. When removing the retaining ring (E ring), be very careful so as not to bend the rotary shaft.

12

FIG. 12b

6 7

COIN SELECTOR

CRADLE

Remove stain from the rotary shaft and shaft receiving portions by wiping off with a soft cloth, etc. After wiping off as per previous step, further apply a dry cloth, etc. to cause the Coin Selector to dry completely.

Coin Insertion Test Once every month, when performing the Coin SW Test, simultaneously check the following:

□ Does the Coin Meter count satisfactorily? □ Does the coin drop into the cashbox correctly? □ Is the coin rejected when inserted while keeping the REJECT Button pressed down?

Insert a coin while keeping the REJECT Button pressed down and check if it is rejected.

COIN METER

FIG. 12c

97

12a

12

CREDIT BOARD SETTINGS

CREDIT BOARD SETTINGS

12

CREDIT BOARD SETTINGS

12a

12

CREDIT BOARD SETTINGS

CREDIT BOARD SETTINGS

13 REPLACING THE FLUORESCENT LAMPS

● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit.

● There is the danger of short circuits or smoke generation due to deterioration of insulation in lighting fixtures resulting from age deterioration. Check for anomalies such as the following: Does it smell like something is burning? Is there socket discoloration? Are any lamps being replaced frequently? Do lamps not go on properly?

● Be careful when handling the plastic parts. Failure to observe this may cause injury or damage due to fragments, etc. ● To perform the operation safely and accurately you must use a safe, steady footstool or step. Working without this may lead to a fall and possible injury.

13 REPLACING THE FLUORESCENT LAMPS

● You may get burned by a hot fluorescent lamp or other lamps. Pay full attention to the lamps when performing the work.

● When performing the fluorescent lamp exchange, do not hold onto the billboard carrier (the round pipe section). Holding or hanging off this may bend it out of shape or damage it, and could lead to a fall or an accident. Do not hold the carrier parts.

Use a footstool or steps.

FIG. 13

101

Replacing the Billboard Box Florescent Lamp

1 2 13

Turn off the power. Use a stool or steps when working on the top of the cabinet. Remove the six screws from the top of the billboard box.

REPLACING THE FLUORESCENT LAMPS

SCREW (6) M4x35, w/flat & spring washers

FIG. 13a

3

Remove the FL box door from the top of the billboard box.

FL BOX DOOR

FIG. 13b

4

Change the florescent lamp.

FLORESCENT LAMP 32W 390-5251-32-01

FIG. 13c

102

Replacing the Fluorescent Bulbs

1 2

Turn off the power. Support the lamp acrylic bracket on the side you want to change and remove the four truss screws. Remove the supported lamp acrylic bracket.

TRUSS SCREW (4), black M4x16

13

FIG. 13d

3

Remove the lamp acrylic.

REPLACING THE FLUORESCENT LAMPS

LAMP ACRYLIC BRACKET

LAMP ACRYLIC

FIG. 13e

4

Replace the fluorescent bulb.

FLUORESCENT BULB 9W 390-6844

FIG. 13f

103

14 PERIODIC INSPECTION

14 PERIODIC INSPECTION

● Once a year, check to see if power cords are damaged, the plug is securely inserted, dust is accumulated between the socket outlet and the power plug, etc. Using the product with accumulated dust in the interior may cause fire or electric shock. ● Never use a water jet, etc. to clean the inside and outside of the cabinet. If wetness occurs for any reason, do not use the product until it has completely dried. ● Once a year, request the office shown on this manual or the dealer from whom the product was originally purchased to perform the internal cleaning. Using the product with accumulated dust in the interior may cause fire or other accidents. Note that you are liable for the cost of cleaning the interior parts. ● There is the danger of accidents involving electrical short circuits or fire caused by factors such as the deterioration of insulation in electrical and electronic equipment over time. Check that there are no abnormalities such as odors from burning.

The interior of the cabinet is hard to see from the outside which may lead to willful misconduct by players or accidents going unnoticed. When the game is not in use, check the interior at regular intervals and make sure that nothing has been forgotten or placed on the seats. In order to maintain the performance of this product and operate it safely, inspect the following items routinely and perform maintenance. The player directly touches and manipulates the Control Unit with his/her hands. Clean it as necessary and provide hand towels, etc., so that players will be comfortable while playing. The service manual referred in the table is the LINDBERGH service manual, which is provided separately.

104

TABLE 14 PERIODIC INSPECTION TABLE ITEMS

DESCRIPTION

PERIOD

REFERENCE

Daily

Chapter 3

Seat check, removal of forgotten / other items

Daily

Chapter 3

Screen cleaning

Weekly

10-1

Check screen adjustment

1 month

6 [14], 10-2, 10-3

Exchange of lamp unit

When message is displayed

10-4, 10-5

Cleaning

As appropriate

Chapter 3

Inspection of volume

1 month

9-3a

Greasing

3 months

11-5

Inspection of coin switch

1 month

Service manual, Chapter 4

Coin insertion test

1 month

Chapter 12

Coin Selector cleaning

3 months

Chapter 12

Individual tests

1 month

Service manual, Chapter 4

Check of settings

1 month

9-3d

Inspection of lighting fixtures

As appropriate

Chapter 13

ELECTRICAL/ELECTRONInspection IC PARTS

As appropriate

See above.

POWER CABLE

Inspection, Cleaning

1 year

See above.

CABINET INTERIOR

Cleaning

1 year

See above.

CABINET SURFACES

Cleaning

As appropriate

See below.

PROJECTOR

CONTROL UNIT

COIN SELECTOR

GAME BOARD FLUORESCENT LAMP & LAMPS

14 PERIODIC INSPECTION

Confirm that adjusters contact floor

CABINET

Cleaning the Cabinet Surfaces When the cabinet surfaces become dirty, remove stains with a soft cloth soaked in water or diluted (with water) chemical detergent and then wrung dry. To avoid damaging the finish, do not use such solvents as thinner, benzene, etc. (other than ethyl alcohol) or abrasives (bleaching agent and chemical dust-cloth). Some general-purpose household, kitchen, and furniture cleaning products may contain strong solvents that degrade plastic parts, coatings, and print. Before using any cleaning product, read the product’s cautionary notes carefully and test the product first on a small area that is not highly visible.

105

15 TROUBLESHOOTING

15 TROUBLESHOOTING

● If an error message is displayed, have the problem looked at by a store maintenance person or a technician. Unless the problem is addressed by someone with specialized knowledge or skills, there could be electrical shock, short circuits or fire. If there are no store maintenance people or technicians, cut off the power immediately and contact the office shown in this manual or the dealer from whom the product was originally purchased. ● If problems other than those covered in this manual arise, or if no improvements can be noted after measures given in this manual have been taken, do not take measures indiscriminately. Cut off the power immediately and contact the office shown in this manual or the dealer from whom the product was originally purchased. Indiscriminate countermeasures could lead to unforeseeable accidents. They could also result in permanent damages. ● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. ● Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. ● After the cause of circuit protector activation has been removed, have the circuit protector re-engaged. If the unit is used continuously as is, there could be heat generation or fire, depending on the cause of the activation.

● When removing and replacing parts, take due care not to trap or pinch your fingers. ● The Control Units contain gears, cams and other moving machine parts. Take due care not to trap or pinch your fingers. An error message indicates an error with the game board. Check the separate LINDBERGH Service Manual for more details. If a problem has occurred, first inspect the connection of the wiring connector.

106

TABLE 15 TROUBLESHOOTING TABLE PROBLEMS When the main SW is turned ON, the machine is not activated.

CAUSE

COUNTERMEASURES Firmly insert the plug into the outlet.

Incorrect power source/voltage.

Make sure that the power supply/voltage are correct.

The Circuit Protector of the AC Unit functioned due to momentary overcurrent.

After eliminating the cause of overload, have the Circuit Protector of the AC Unit restored. (See Section 6 [12], refer to the following.)

The screen is not adjusted correctly.

Adjust the screen correctly. (See chapter 10.)

The projector does not project an image.

The projector lamp is dead.

Replace the lamp. (See SONY manual)

No sound output.

Volume is not adjusted properly.

Adjust the volume. (See chapter 9.)

Board or amp malfunction.

Check by performing a speaker test. (See 9-2.)

Due to external or environmental factors the targeting is off.

Perform calibration in TEST Mode. (See 9-3c.)

Volume damaged.

Exchange the volume. (See 11-2 & 11-3.) Volume: 220-5753

Microswitches damaged.

Check ON, OFF on the input test and if it is not working exchange the microswitch. (See 11-4.) Microswitch: 601-6729-01

The volume gears are not properly engaging.

Adjust the engagement. (See 11-2 & 11-3.)

Something is trapped or caught in the revolving or other parts.

Remove the trapped item or clean the trigger.

Grease has deteriorated.

Apply grease to the designated grease areas. (See 11-5.)

The Control Unit motor is set not to move.

Alter the TEST Mode settings. (See 9-3d.)

Due to overload or other factors, an error has occurred with the motor, which has been sensed by the motor sensor and the motor has been stopped.

Remove the cause of the motor error.

Motor damaged.

Exchange the motor.

The Control Unit makes a lot of noise when it vibrates.

Due to a problem with the vibration parts or wear over time, the internal parts have moved.

Adjust the position of the vibration parts. (See 11-6.)

The fluorescent lights don’t come on.

The fluorescent light is dead.

Exchange the fluorescent light. (See chapter 13.)

The lights in the cabinet don’t come on.

The fluorescent bulbs are dead.

Exchange the fluorescent bulbs. (See chapter 13.)

The Control Unit (Gun) does not target correctly.

The Control Unit is not operating properly.

Control Unit does not respond.

15 TROUBLESHOOTING

The power is not ON.

107

CIRCUIT PROTECTOR

CIRCUIT PROTECTOR

Functions due to the activation of bimetal. To restore the function, wait for approximately one minute or longer until the bimetal cools off. (Press the button.)

15 TROUBLESHOOTING

108

FIG. 15

16 GAME BOARD

● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit.

● Do not expose the game board, etc. without a good reason. Failure to observe this can cause electric shock hazard or malfunctioning. ● Do not use this product with connectors other than those that were connected and used with the game board at the time of shipping. Do not carelessly connect wires to connectors that were not used at the time of shipping, as this may cause overheating, smoke or fire damage.

16 GAME BOARD

● Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fire risk.

● When returning the game board after making repairs or replacements, make sure that there are no errors in the connection of connectors. Erroneous connections can lead to electrical shock, short circuits or fires. ● When connecting a connector, check the direction carefully. Connectors must be connected in only one direction. If indiscriminate loads are applied in making connections, the connector or its terminal fixtures could be damaged, resulting in electrical shock, short circuits or fires.

● In this product, setting changes are made during the test mode. The game board need not be operated. Use the game board, etc. as is with the same setting made at the time of shipment so as not to cause electric shock and malfunctioning. ● Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the static electricity can be discharged.

● When a game board is to be replaced, put the old game board with anomaly into a special box for replacing the game board and send it. If a special box is not available or if it has been damaged, arrange to obtain a box with the following part number/name. [601-11691/CARTON BOX LBG] ● For replacement or repair, pack the game board and send it without disassembling it. Order for servicing might not be accepted if any part of the game board has been removed. If any part is removed, a service fee will be charged even if the warranty period has not yet expired. ● Do not remove the key chip from the game board before sending the board for servicing.

109

16-1 HOW TO REMOVE GAME BOARD The game board (LINDBERGH) is inside the front door PCB to the right side when facing the projector screen. Remove the LINDBERGH together with the wooden base (PCB Board) on which it has been mounted.

16 GAME BOARD

1 2

Turn off the power. Remove the anti-release screw.

TRUSS SCREW (1), black M4x40

FIG. 16-1a

3

Unlock with the master key and remove the front door PCB.

FIG. 16-1b

4

Disconnect all of the connectors connected to the LINDBERGH.

FIG. 16-1c

110

5

Remove the cord clamp.

16

FIG. 16-1d

6

GAME BOARD

Remove the cord clamp.

Remove the two screws.

SCREW (2) M5x35, w/flat & spring washers, large flat washer used

FIG. 16-1e

7

Pull the PCB Board (wooden tray) halfway out. Be careful not to pull or trap any wires.

FIG. 16-1f

111

8

Remove the connector on the back of the LINDBERGH.

Disconnect the connector.

16 GAME BOARD

FIG. 16-1g

9 10

Remove the PCB board totally from the cabinet and place it on a flat, level surface. Remove the 4 screws.

SCREW (4) M4x16, w/flat & spring washers

FIG. 16-1h

112

16-2 COMPOSITION OF THE GAME BOARD

● With the key chip inserted into it, this board serves as a special-purpose game board for the product.

ASSY CASE LBG L 1GB LGJ EXP (844-0012D-02)

GAME BOARD

● Use with the dip switches (DIP SW) on the board at the prescribed settings. If settings do not match the product, an error message will be displayed. In some cases, the game cannot be started.

16

KEY CHIP BOARD NUMBER STICKER

DIP SW

FIG. 16-2a

DIP SW SETTING Use this product with the DIP SW settings shown in the figure below.

FIG. 16-2b

113

17 DESIGN RELATED PARTS For the warning display stickers, refer to Section 1.

17

DESIGN BILLBOARD BACK EXP / LGJ-1413-01UK

DESIGN RELATED PARTS

ENTRANCE TOP L / LGJ-1454UK ENTRANCE TOP R / LGJ-1455UK (opposite side) WINDOW STICKER / LGJ-1223UK LOVE STICKER / LGJ-1224UK SIDE WINDOW L / LGJ-1218UK SIDE WINDOW R / LGJ-1219UK (opposite side) MAP STICKER / LGJ-1225UK SIDE CLOTH L / LGJ-1007UK SIDE CLOTH R / LGJ-1008UK (opposite side) WORLD STICKER / LGJ-1232UK LGJ STICKER / LGJ-1233UK

DESIGN BILLBOARD FRONT / LGJ-1412UK INSTRUCTION STICKER EXP / LGJ-1220-01UK REAR WINDOW EXP / LGJ-1217-01UK ICON STICKER / LGJ-1221UK

ELEPHANT STICKER / LGJ-1229UK TAIL LAMP S / LGJ-1226UK TAIL LAMP M / LGJ-1227UK TAIL LAMP L / LGJ-1228UK

SEGA STICKER / LGJ-1222UK

NATURE STICKER / LGJ-1231UK WORLD STICKER / LGJ-1232UK SMILE STICKER / LGJ-1230UK

CTL PNL STICKER R / LGJ-1071UK CTL PNL STICKER L / LGJ-1070UK DESIGN PLATE INSTRUCTION EXP / LGJ-1069-01 DESIGN PLATE BUTTON EXP / LGJ-1152-01UK

GUN STICKER FRONT / LGJ-3042 GUN STICKER SEGA / LGJ-3043 GUNSTICKER L / LGJ-3040 GUNSTICKER R / LGJ-3041(opposite side)

114

TOP ASSY LGJ

30

27

LGJ-1450 ASSY TOP BOARD

LGJ-1400 ASSY BILLBOARD BOX

LGJ-1300 ASSY DLP

LGJ-1200 ASSY SEAT CABINET

18

22

LGJ-1000UK ASSY MAIN CABINET

2

LGJ-1260 ASSY WOOFER BOARD LGJ-1270X ASSY SUB CABI SEAT

20

21

29

28 LGJ-1440 ASSY SUB CABI FL BOX DOOR

LGJ-1320 ASSY DLP CABINET

LGJ-1250 ASSY SPEAKER BOARD

19

23

LGJ-1110 ASSY FRONT DOOR PCB

LGJ-1090 ASSY FRONT DOOR

17

16

LGJ-1080 ASSY LAMP BOX

LGJ-1050 ASSY REAR CABINET

7

14

LGJ-1020 ASSY FRONT CABINET

3

26

25

24

15

LGJ-1350X ASSY SUB CABI DLP

LGJ-1340 ASSY FAN

LGJ-1330 AC UNIT

LGJ-1180X ASSY SUB CABI LAMP BOX

12

11

10

9

8

6

5

4

LGJ-3050 CONTROL UNIT R

LGJ-3000 CONTROL UNIT L

LGJ-1170X ASSY SUB CABI REAR

LGJ-1150 ASSY BUTTON BOX

LGJ-1140 ASSY PUSH SW

LGJ-4200 ASSY ELEC

LGJ-4100 ASSY MAIN BD

LGJ-1160X ASSY SUB CABI FRONT

13

13

PARTS LIST

1

LGJ-3070 ASSY MOTOR

LGJ-3070 ASSY MOTOR

18 PARTS LIST

18

115

1 TOP ASSY LGJ

(D-1/2)

18

303 302 301

7

8

PARTS LIST

116

1 TOP ASSY LGJ ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 6 7 8 9 10 11 16 20 21 22 23 28 29 30 31 32

LGJ-1000UK LGJ-1200UK LGJ-1300UK LGJ-1400UK LGJ-1450UK LGJ-0001UK LGJ-0002UK LGJ-0004UK LGJ-0005UK LGJ-0006UK LGJ-0007UK 421-7988-91UK LGJ-1007XUK LGJ-1008XUK LGJ-1454UK LGJ-1455UK LGJ-1002XUK LGJ-1003UK LGJ-1004UK LGJ-1005UK LGJ-1302XUK

ASSY MAIN CABINET ASSY SEAT CABINET ASSY DLP ASSY BILLBOARD BOX ASSY TOP BOARD DLP JOINT UPPER DLP JOINT SIDE MAT BRACKET L MAT BRACKET R REAR HARNESS COVER HARNESS COVER S STICKER SERIAL NUMBER UK SIDE CLOTH L SIDE CLOTH R ENTRANCE TOP L ENTRANCE TOP R CLOTH BRACKET CLOTH BRACKET AL CLOTH BRACKET AR CLOTH BRACKET BL BRKT DLP CURTAIN

201 202 203 204 205 206 207 208 209

030-000620-WB 000-F00616 030-000620-WC 000-P00416-W 000-T00408-0C 000-T00430-0B 030-000630-SB 000-T00416-0B 068-652016-0B

HEX BLT W/FS BLK M6 × 20 M SCR FH M6 × 16 HEX BLT W/FS CRM M6 × 20 M SCR PH W/FS M4 × 16 M SCR TH CRM M4 × 8 M SCR TH BLK M4 × 30 HEX BLT BLK W/S M6 × 30 M SCR TH BLK M4 × 16 FLT WSHR BLK 6.5-20 × 1.6

401 402 406 406 407 408

420-6988UK 420-6921-01 600-6729-01 600-6619-02 540-0006-01 540-0007-01

OWNERS MANUAL LGJ DX ENG SERVICE MANUAL LBG ENG AC CABLE CONNECT TYPE 15A W/E AC CABLE CONNECT TYPE FOR UK WRENCH M4 TMP SCR WRENCH M5 TMP SCR

NOTE

18 PARTS LIST

(D-2/2)

117

2 ASSY MAIN CABINET (LGJ-1000)

(D-1/2)

18

Figure seen from B

PARTS LIST

118

2 ASSY MAIN CABINET (LGJ-1000) ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 6 14 16 17

LGJ-1020UK LGJ-1050UK LGJ-1080UK LGJ-1090UK LGJ-1110UK LGJ-1001UK LGJ-1011UK 421-7020UK LGJ-1031UK

ASSY FRONT CABINET ASSY REAR CABINET ASSY LAMP BOX ASSY FRONT DOOR ASSY FRONT DOOR PCB CABINET JOINT PLATE CABINET JOINT PLATE L STICKER CAUTION FORK FRONT HARNESS COVER

201 203 204 205 206 207 208 209 210

000-T00616-0B 030-000640-SB 000-T00430-0B 000-T00440-0B 000-P00416-W 068-652016-0B 050-H00400 060-F00400 060-S00400

M SCR TH BLK M6 × 16 HEX BLT W/S BLK M6 × 40 M SCR TH BLK M4 × 30 M SCR TH BLK M4 × 40 M SCR PH W/FS M4 × 16 FLT WSHR BLK 6.5-20 × 1.6 HEX NUT M4 FLT WSHR M4 SPR WSHR M4

NOTE

18 PARTS LIST

(D-2/2)

119

3 ASSY FRONT CABINET (LGJ-1020)

18 PARTS LIST

120

(D-1/2)

3 ASSY FRONT CABINET (LGJ-1020) ITEM NO.

PART NO.

DESCRIPTION

1 2 3 5 6 7 8 10 11 13 14 15

LGJ-4100UK LGJ-4200UK LGJ-1160UK LGJ-1023UK LGJ-1024UK LGJ-1026UK LGJ-1027UK LGJ-1029UK LGJ-1030UK 423-0355 LGJ-1035UK LGJ-1032UK

ASSY MAIN BD ASSY ELEC ASSY SUB CABI FRONT MONITOR FRAME FRONT SPEAKER BRACKET FRONT SPEAKER COVER SIDE SPEAKER BRACKET SIDE SPEAKER COVER DRAIN BRACKET EMBLEM SEGA SCREEN COVER RED FILTER PLATE

101

130-5156-02

SPEAKER BOX 8OHM 20W VA1 YL

205 206 208 209 210 211 212 213

000-P00416-W 000-P00510-W 000-T00416-0B 000-P00535-W 068-552016 050-H00400 060-F00400 060-S00400

M SCR PH W/FS M4 × 16 M SCR PH W/FS M5 × 10 M SCR TH BLK M4 × 16 M SCR PH W/FS M5 × 35 FLT WSHR 5.5-20 × 1.6 HEX NUT M4 FLT WSHR M4 SPR WSHR M4

NOTE

18 PARTS LIST

(D-2/2)

121

4 ASSY SUB CABI DLP(LGJ-1350UK)

18 PARTS LIST Use the Tucker stop. (8 places; both sides)

122

ITEM NO.

1 3 4 5

PART NO.

DESCRIPTION

LGJ-1351UK LGJ-1163UK MA1019 601-5699UK13-01

CABINET DLP ADJUSTER BRACKET CASTER 75 LEG ADJUSTER M16X130 1L/NUT

NOTE

5 ASSY MAIN BD (LGJ-4100UK)

18 PARTS LIST

DIP SW SETTING

Figure seen from A

ITEM NO.

PART NO.

DESCRIPTION

1 LGJ-4101XUK PCB BOARD 2 LGJ-4102UK SWITCHING BRACKET 3 HDF-4202UK BRKT PWR SPLY 4 844-0001D-91-12 ASSY CASE LBG L 1GB 7800 EXP

101

400-5457-91UK

SW REGU ATX/JVS

201 202 203

000-P00416-W 000-P00408-W 000-P00308-W

M SCR PH W/FS M4 × 16 M SCR PH W/FS M4 × 8 M SCR PH W/FS M3 × 8

301 302 303

LGJ-60001UK 600-7360-0500 600-7361-0500

WH DC POWER WH LBG PWR 24P P TO P 0500MM WH LBG PWR 18P P TO P 0500MM

NOTE

123

6 ASSY ELEC (LGJ-4200)

18 PARTS LIST

124

ITEM NO.

PART NO.

DESCRIPTION

1 2

LGJ-4201UK 837-14505

SWITCHING BOARD I/O CONTROL BD FOR JVS

101 102 103 104 105

400-5421-15024W 838-14515-A03 838-14630 280-6681 HDF-4102UK

SW REGU LCA150S-24-XJCM SOUND AMP ANALOG IN W/EXP BD SSR BD G3MB-202P X2 L-LOCK LT-320PCG SW REGU BRKT

201 202 203 207

011-T03516 011-P00320 000-P00308-W 011-F00312

TAP SCR TH 3.5 × 16 TAP SCR PH 3 × 20 M SCR PH W/FS M3 × 8 TAP SCR #1 FH 3 × 12

301 302 303

LGJ-60002UK LGJ-60003UK LGJ-60023UK

WH AMP POWER WH PCB BOARD DC WH PCB BOARD AC

NOTE

(D-1/2)

18 PARTS LIST

Figure seen from D

Figure seen from E

7 ASSY REAR CABINET (LGJ-1050)

125

7 ASSY REAR CABINET (LGJ-1050UK)

18 PARTS LIST

126

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 7 8 9 10 11 12 13 18 19 21 22 23 24 25 26

LGJ-3000 LGJ-1140UK LGJ-1150UK LGJ-3050 LGJ-1170UK LGJ-1053UK LGJ-1054UK LGJ-1055UK LGJ-1056UK LGJ-1057UK LGJ-1058UK LGJ-1059UK LGJ-1064XUK LGJ-1065UK LGJ-1068UK LGJ-1009 LGJ-1010 LGJ-1069-AUK LGJ-1070XUK LGJ-1071XUK

ASSY GUN L ASSY PUSH SW ASSY BUTTON BOX ASSY GUN R ASSY SUB CABI REAR CONTROL PANEL BASE EDY COVER LAMP ACRYLIC BRACKET GUN COVER AL GUN COVER AR GUN COVER BL GUN COVER BR GUN UNIT BASE GUN UNIT BASE PLATE LAMP ACRYLIC CABINET COVER L CABINET COVER R DESIGN PLATE INSTRUCTION COV CTL PNL STICKER L CTL PNL STICKER R

29 32 36

LGJ-1074 440-CS0186UK PP1087

GUNSHAFT GUIDE STICKER C EPILEPSY 40 ENG CASH BOX

202 203 204 205 208 209 210

000-F00416 008-T00416-0B 000-T00416-0B 000-P00416-W 050-U00600 008-T00408-0C 030-000610-W

M SCR FH M4 × 16 TMP PRF SCR TH BLK M4 × 16 M SCR TH BLK M4 × 16 M SCR PH W/FS M4 × 16 U NUT M6 TMP PRF SCR TH CRM M4 × 8 HEX BLT W/FS M6 × 10

(D-2/2) NOTE

8 ASSY PUSH SW (LGJ-1140)

18 PARTS LIST

ITEM NO.

PART NO.

DESCRIPTION

1 2

LGJ-1141X 421-12043

BRKT SERVICE SW STICKER SW PANEL

101

838-14548-02

SW & C 1KOHM VOL BD

201

000-P00308-W

M SCR PH W/FS M3 × 8

NOTE

127

9 ASSY BUTTON BOX (LGJ-1150UK)

18 PARTS LIST

128

ITEM NO.

PART NO.

DESCRIPTION

1 2

LGJ-1151UK LGJ-1152UK

PUSH BUTTON BOX DESIGN PLATE BUTTON EXP

101 102 103

509-6131-AUK 509-6131-BUK 509-6131UK

LEGEND LGJ 1P S'POINT CPB LEGEND LGJ 2P S'POINT CPB BUTTON 12V 1.2W S'POINT CPB

201

008-T00408-0C

TMP PRF SCR TH CRM M4 × 8

301

LGJ-60009UK

WH BUTTON

NOTE

10 ASSY SUB CABI REAR (LGJ-1170XUK)

(D-1/2)

18

"A"

(Details of part "A") SCALE: 1/5

PARTS LIST

129

10 ASSY SUB CABI REAR (LGJ-1170XUK)

18 PARTS LIST

130

ITEM NO.

PART NO.

DESCRIPTION

1 2 4 5 8 10 11 12 15 16

LGJ-1171XUK LGJ-1163UK MA1019 601-5699UK13-01 LGJ-1061UK LGJ-1063UK LGJ-1066UK DP-1167UK LGJ-1052UK DUT-0302UK

REAR CABINET ADJUSTER BRACKET CASTER 75 LEG ADJUSTER M16X130 1L/NUT COUNTER BRACKET MAT BRACKET REAR CABINET REINFORCEMENT TNG LKG CABINET SUPPORT BRACKET R COIN PATH PLATE

101 102 103 104 108

220-5374-01 220-5725-05B 220-5574-110UK 220-5643UK EP1380

DOOR DFMD W/FR&LOCK C120 UNIV DOOR SINGLE MINI H.SECURITY BLK LOCK-KEY DIFFERS-11MM W/O CAM COIN COUNTER SMALL 12V CREDIT BD EXCEL

201 202 203 204 205 206 207

030-000830-S 000-F00416 000-P00416-W 000-P00408-W 000-P00316-W 011-F00312 011-T03516

HEX BLT W/S M8 × 30 M SCR FH M4 × 16 M SCR PH W/FS M4 × 16 M SCR PH W/FS M4 × 8 M SCR PH W/FS M3 × 16 TAP SCR FH 3 × 12 TAP SCR TH 3.5 × 16

301 303 304

LGJ-60008UK LGJ-60016UK LGJ-60027UK

WH CONPANE WH TO GUN DC WH TO GUN AC

(D-2/2) NOTE

11 CONTROL UNIT L (LGJ-3000)

(D-1/3)

18 PARTS LIST

131

11 CONTROL UNIT L (LGJ-3000)

18 PARTS LIST

132

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 39 40 41 42 43 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60

LGJ-3070 LGJ-3001 LGJ-3002X LGJ-3003 LGJ-3004 LGJ-3005 LGJ-3006 LGJ-3007 LGJ-3008X LGJ-3009 LGJ-3010 LGJ-3011 LGJ-3012 LGJ-3013 LGJ-3014 LGJ-3015X LGJ-3016 LGJ-3017 LGJ-3018 LGJ-3019 LGJ-3020 LGJ-3021 LGJ-3022 LGJ-3023 LGJ-3051 LGJ-3025 LGJ-3026X LGJ-3027 LGJ-3028 LGJ-3029 LGJ-3030 LGJ-3032 LGJ-3033 LGJ-3034 100-5489 100-5490 100-5491 100-5018 250-5709 LGJ-3035X 601-11816 601-11817 601-11818 601-11819 601-11820 601-11821 601-11822 601-11823 601-11824 601-11825 125-5234 601-6555 601-7944 601-6005 601-6450

ASSY MOTOR GUN COVER GRIP COVER GUN BASE BEARING BRACKET VOLUME BRACKET LOWER MAIN SHAFT WASHER GUN MAIN FRAME GUN UNDER FRAME VOLUME BRACKET UPPER GUN SENSOR BRACKET SPRING STOPPER VIBRATION PACK GRIP BASE L GRIP BASE R GUN BACK COVER FINGER GUARD L FINGER GUARD R MUZZLE GUN STOPPER BRACKET LOWER GEAR COVER GEAR BOSS UPPER GEAR BOSS LOWER CUSHION SHAFT MAIN SHAFT B BEARING SHAFT SPRING GUIDE SHAFT GUN CUSHION LOWER INNER VIBRATION CUSHION GUN CUSHION UPPER OUTER VIBRATION CUSHION GUN WEIGHT VIBRATION PACK STOPPER VIBRATION PACK BALANCER BEARING 6007ZZNR BEARING HOLDER BGSRB6902ZZ SLIDE RAIL SAR210 BEARING BALL 8 STEEL SPACER CF-405ZE GUN SPONGE RIGHT GRIP (HAPP95-1293-00) LEFT GRIP (HAPP95-1294-00) TRIGGER RED(HAPP95-1295-00) TORSION SPRING(HAPP95-1297-00) SPACER SLEEVE(HAPP95-1315-00) NUT .336(HAPP43-1124-00) SCREW #8-32*1(HAPP43-0378-00) TRIGGERSW ASSY(HAPP95-0028-00) TRIGGER BUMPER(HAPP96-0110-00) SCREW10-32*3/8(HAPP96-2516-00) SPRING WR12-60 GEAR Z=30 M=0.75 GEAR 15 ADJUST GEAR GEAR 110

101 102 103 104 105

220-5753 370-5299 310-5029-D10 310-5029-B20 280-5124-03

VOL CONT B-5K OHM (TOCOS) PHOTO INTERRUPTER KI1233-AALF SUMITUBE F D 10MM SUMITUBE F B 20MM NYLON CLAMP NK03

(D-2/3) NOTE

11 CONTROL UNIT L (LGJ-3000)

ITEM NO.

DESCRIPTION

106 107 108

280-5124-05 280-5124-07 280-6623-1.5M-0

NYLON CLAMP NKO5 NYLON CLAMP NK07 PLASTIC TIE BELT PLT-1.5M

201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230

FAS-000163 000-P00308-W 000-P00408-W 000-P00410-W 000-P00416-W 000-P00510-W 000-P00612-W 000-T00530-0B 000-F00308 000-T00408-0C 030-000610 020-000510-0Z 028-A00304-P 028-A00408-P 008-T00516-0B 008-T00408-0C 008-T00408-0B 050-U00500 FAS-500058 065-E00600 060-F00600 069-0077 060-S00500 050-H00400 060-F00400 060-S00400 050-F00400 000-P00408 000-P00510-S 065-E00500

M SCR PH W/SMALL FS M3 × 14 M SCR PH W/FS M3 × 8 M SCR PH W/FS M4 × 8 M SCR PH W/FS M4 × 10 M SCR PH W/FS M4 × 16 M SCR PH W/FS M5 × 10 M SCR PH W/FS M6 × 12 M SCR TH BLK M5 × 30 M SCR FH M3 × 8 M SCR TH CRM M4 × 8 HEX BLT M6 × 10 HEX SKT H CAP SCR BLK 0Z M5 × 10 SET SCR HEX SKT CUP P M3 × 4 SET SCR HEX SKT CUP P M4 × 8 TMP PRF SCR TH BLK M5 × 16 TMP PRF SCR TH CRM M4 × 8 TMP PRF SCR TH BLK M4 × 8 U NUT M5 HEX NUT H=18 M30 E RING 6MM FLT WSHR M6 FLT WSHR SMALL 8.5-16 × 1.2 SPR WSHR M5 HEX NUT M4 FLT WSHR M4 SPR WSHR M4 FLG NUT M4 M SCR PH M4 × 8 M SCR PH W/S M5 × 10 E RING 5MM

301 302 303 304

LGJ-60017 LGJ-60028 LGJ-60029 LGJ-60030

WH GUN ASSY DC WH GUN ASSY AC WH VOL WH TRIGGER SW

NOTE

18 PARTS LIST

PART NO.

(D-3/3)

133

12 CONTROL UNIT R (LGJ-3050)

18 PARTS LIST

134

(D-1/3)

12 CONTROL UNIT R (LGJ-3050) ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 39 40 41 42 43 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60

LGJ-3070 LGJ-3001 LGJ-3002X LGJ-3003 LGJ-3004 LGJ-3005 LGJ-3006 LGJ-3007 LGJ-3008X LGJ-3009 LGJ-3010 LGJ-3011 LGJ-3012 LGJ-3013 LGJ-3014 LGJ-3015X LGJ-3016 LGJ-3017 LGJ-3018 LGJ-3019 LGJ-3020 LGJ-3021 LGJ-3022 LGJ-3023 LGJ-3024 LGJ-3025 LGJ-3026X LGJ-3027 LGJ-3028 LGJ-3029 LGJ-3030 LGJ-3032 LGJ-3033 LGJ-3034 100-5489 100-5490 100-5491 100-5018 250-5709 LGJ-3035X 601-11816 601-11817 601-11818 601-11819 601-11820 601-11821 601-11822 601-11823 601-11824 601-11825 125-5234 601-6555 601-7944 601-6005 601-6450

ASSY MOTOR GUN COVER GRIP COVER GUN BASE BEARING BRACKET VOLUME BRACKET LOWER MAIN SHAFT WASHER GUN MAIN FRAME GUN UNDER FRAME VOLUME BRACKET UPPER GUN SENSOR BRACKET SPRING STOPPER VIBRATION PACK GRIP BASE L GRIP BASE R GUN BACK COVER FINGER GUARD L FINGER GUARD R MUZZLE GUN STOPPER BRACKET LOWER GEAR COVER GEAR BOSS UPPER GEAR BOSS LOWER CUSHION SHAFT MAIN SHAFT A BEARING SHAFT SPRING GUIDE SHAFT GUN CUSHION LOWER INNER VIBRATION CUSHION GUN CUSHION UPPER OUTER VIBRATION CUSHION GUN WEIGHT VIBRATION PACK STOPPER VIBRATION PACK BALANCER BEARING 6007ZZNR BEARING HOLDER BGSRB6902ZZ SLIDE RAIL SAR210 BEARING BALL 8 STEEL SPACER CF-405ZE GUN SPONGE RIGHT GRIP (HAPP95-1293-00) LEFT GRIP (HAPP95-1294-00) TRIGGER RED(HAPP95-1295-00) TORSION SPRING(HAPP95-1297-00) SPACER SLEEVE(HAPP95-1315-00) NUT .336(HAPP43-1124-00) SCREW #8-32*1(HAPP43-0378-00) TRIGGERSW ASSY(HAPP95-0028-00) TRIGGER BUMPER(HAPP96-0110-00) SCREW10-32*3/8(HAPP96-2516-00) SPRING WR12-60 GEAR Z=30 M=0.75 GEAR 15 ADJUST GEAR GEAR 110

101 102 103 104 105

220-5753 370-5299 310-5029-D10 310-5029-B20 280-5124-03

VOL CONT B-5K OHM (TOCOS) PHOTO INTERRUPTER KI1233-AALF SUMITUBE F D 10MM SUMITUBE F B 20MM NYLON CLAMP NK03

NOTE

18 PARTS LIST

(D-2/3)

135

12 CONTROL UNIT R (LGJ-3050)

18 PARTS LIST

136

ITEM NO.

PART NO.

DESCRIPTION

106 107 108

280-5124-05 280-5124-07 280-6623-1.5M-0

NYLON CLAMP NKO5 NYLON CLAMP NK07 PLASTIC TIE BELT PLT-1.5M

201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230

FAS-000163 000-P00308-W 000-P00408-W 000-P00410-W 000-P00416-W 000-P00510-W 000-P00612-W 000-T00530-0B 000-F00308 000-T00408-0C 030-000610 020-000510-0Z 028-A00304-P 028-A00408-P 008-T00516-0B 008-T00408-0C 008-T00408-0B 050-U00500 FAS-500058 065-E00600 060-F00600 069-0077 060-S00500 050-H00400 060-F00400 060-S00400 050-F00400 000-P00408 000-P00510-S 065-E00500

M SCR PH W/SMALL FS M3 × 14 M SCR PH W/FS M3 × 8 M SCR PH W/FS M4 × 8 M SCR PH W/FS M4 × 10 M SCR PH W/FS M4 × 16 M SCR PH W/FS M5 × 10 M SCR PH W/FS M6 × 12 M SCR TH BLK M5 × 30 M SCR FH M3 × 8 M SCR TH CRM M4 × 8 HEX BLT M6 × 10 HEX SKT H CAP SCR BLK 0Z M5 × 10 SET SCR HEX SKT CUP P M3 × 4 SET SCR HEX SKT CUP P M4 × 8 TMP PRF SCR TH BLK M5 × 16 TMP PRF SCR TH CRM M4 × 8 TMP PRF SCR TH BLK M4 × 8 U NUT M5 HEX NUT H=18 M30 E RING 6MM FLT WSHR M6 FLT WSHR SMALL 8.5-16 × 1.2 SPR WSHR M5 HEX NUT M4 FLT WSHR M4 SPR WSHR M4 FLG NUT M4 M SCR PH M4 × 8 M SCR PH W/S M5 × 10 E RING 5MM

301 302 303 304

LGJ-60017 LGJ-60028 LGJ-60029 LGJ-60030

WH GUN ASSY DC WH GUN ASSY AC WH VOL WH TRIGGER SW

(D-3/3) NOTE

13 ASSY MOTOR (LGJ-3070)

18 PARTS LIST

ITEM NO.

PART NO.

DESCRIPTION

1 2

LGJ-3071 LGJ-3072

MOTOR BRACKET MOTOR CAM

101 102

350-5812 350-5813

AC MOTOR RH6P3N GEAR HEAD 6H5N-1

201 202

028-A00408-P 000-P00440-SB

SET SCR HEX SKT CUP P M4 × 8 M SCR PH W/S BLK M4 × 40

NOTE

137

14 ASSY LAMP BOX (LGJ-1080UK)

18 PARTS LIST

138

Figure seen from B

ITEM NO.

PART NO.

DESCRIPTION

1 2 4 6

LGJ-1180XUK LGJ-1082UK LB1104 421-7501-74

ASSY SUB CABI LAMP BOX LAMP BRACKET STICKER CAUTION HOT SURFACE STICKER LAMP 110V 25W

101 102

390-0110-25BUK 214-0277UK

BULB 110V 25W BAYONET LAMP SOCKET ES

202 203

000-P00416-W 000-P00408-W

M SCR PH W/FS M4 × 16 M SCR PH W/FS M4 × 8

NOTE

15 ASSY SUB CABI LAMP BOX (LGJ-1180XUK)

18 2

Use the Tucker stop. (8 places; both sides)

ITEM NO.

PART NO.

DESCRIPTION

1

LGJ-1181XUK

LAMP BOX

201

011-F00312

TAP SCR #1 FH 3 × 12

301 302

LGJ-60011UK LGJ-60024UK

WH LAMP BOX DC WH LAMP BOX AC

PARTS LIST

1

NOTE

139

16 ASSY FRONT DOOR (LGJ-1090UK)

18 PARTS LIST

140

ITEM NO.

1 2 3 4 5

PART NO.

DESCRIPTION

LGJ-1091XUK DP-1167UK 117-0062 220-5575UK LB1102

FRONT DOOR TNG LKG PLATE LOCK RETAINER LOCK (J9117) KEY2LIKE 22M STICKER DANGEROUS VOLTAGE

NOTE

17 ASSY FRONT DOOR PCB (LGJ-1110UK)

18 PARTS LIST

ITEM NO.

1 2 3 4 5 6

201

PART NO.

DESCRIPTION

LGJ-1111XUK LGJ-1112UK DP-1167UK 117-0062 220-5575UK LB1102

FRONT DOOR PCB OUTLET PLATE TNG LKG PLATE LOCK RETAINER LOCK (J9117) KEY2LIKE 22MM STICKER DANGEROUS VOLTAGE

000-T00416-0B

M SCR TH BLK M4 × 16

NOTE

141

18 PARTS LIST

142

(D-1/2)

Figure seen from B

18 ASSY SEAT CABINET (LGJ-1200)

18 ASSY SEAT CABINET (LGJ-1200)

ITEM NO.

DESCRIPTION

1 2 3

LGJ-1250UK LGJ-1261UK LGJ-1270UK

ASSY SPEAKER BOARD WOOFER BOARD ASSY SUB CABI SEAT

13 14 15 16 17 20 21

LGJ-1210UK LGJ-1211UK LGJ-1212UK LGJ-1213UK LGJ-1214UK LGJ-1104 LGJ-1105

REAR ACRYLIC BRACKET UPPER REAR ACRYLIC BRACKET LOWER FRP BRACKET L FRP BRACKET R PIPE STAY COVER SIDE WINDOW L COVER SIDE WINDOW R

24 25 26 29 30 32 33 34 35 36

LGJ-1217UK LGJ-1218UK LGJ-1219UK LGJ-1222UK LGJ-1103-AUK LGJ-1226UK LGJ-1227UK LGJ-1228UK LGJ-1229UK LGJ-1230UK

REAR WINDOW EXP SIDE WINDOW L SIDE WINDOW R SEGA STICKER JEEP MOULD REAR TAIL LAMP S TAIL LAMP M TAIL LAMP L STICKER ELEPHANT KER

44 46

LGJ-1237X 421-11416

LEATHER SHEET STICKER CAUTION FORK

101

130-5196-03

WOOFER 4OHM 80W W/NET ROHS

201 202 204 205 206 207 208 210 211 212 213 214 215 216 217

011-T00416 000-F00412 000-P00425-W 000-P00416-W 008-T00416-0B 008-T00420-0B FAS-290040 000-T00412-0B 000-T00416-0B 000-T00430-0B 050-000800 030-000835-S 060-S00800 068-852216-0B 068-441616-0B

TAP SCR TH 4 × 16 M SCR FH M4 × 12 M SCR PH W/FS M4 × 25 M SCR PH W/FS M4 × 16 TMP PRF SCR TH BLK M4 × 16 TMP PRF SCR TH BLK M4 × 20 HEX SKT SCR BH BLK M8 × 25 M SCR TH BLK M4 × 12 M SCR TH BLK M4 × 16 M SCR TH BLK M4 × 30 HEX NUT M8 HEX BLT W/S M8 × 35 SPR WSHR M8 FLT WSHR BLK 8.5-22 × 1.6 FLT WSHR BLK 4.4-16 × 1.6

NOTE

18 PARTS LIST

PART NO.

(D-2/2)

143

19 ASSY SPEAKER BOARD (LGJ-1250UK)

2

18 PARTS LIST

1 101

144

ITEM NO.

PART NO.

DESCRIPTION

1 2 3

LGJ-1251XUK RTS-3011UK UNKNOWN

SEAT BOARD SEAT CUSHION SPEAKER GRILL

101 102

280-K05245-W7 130-365-564UK

DRIVE FASTENER SPKR 15W 40OHM XF (NOT SHOWN)

301

LGJ-60015UK

WH SPEAKER BOARD (NOTSHOWN)

NOTE

20 ASSY WOOFER BOARD (LGJ-1260UK)

18 PARTS LIST

ITEM NO.

PART NO.

DESCRIPTION

1 2 3

LGJ-1261UK LGJ-1262UK 130-004-0100W

WOOFER BOARD WOOFER COVER WOOFER 4 OHM 100W

201

008-T00440-OB

M4X40 MSCR TH SEC BLK

NOTE

145

21 ASSY SUB CABI SEAT (LGJ-1270UK)

18 PARTS LIST

146

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 6 7

LGJ-1271XUK LGJ-1163UK LGJ-1272UK MA1019 601-5699UK13-01 LGJ-1063UK LGJ-1052UK

SEAT CABINET ADJUSTER BRACKET FLOOR MAT REAR CASTER G-65N LEG ADJUSTER TM-258-6TOCHIGIYA MAT BRACKET CABINET SUPPORT BRACKET R

201 202 203 204

030-000830-S 011-T03516 011-T03512 000-F00416

HEX BLT W/S M8 × 30 TAP SCR TH 3.5 × 16 TAP SCR TH 3.5 × 12 M SCR FH M4 × 16

301

LGJ-60014UK

WH TO SEAT SPEAKER

NOTE

22 ASSY DLP (LGJ-1300UK)

7 18 PARTS LIST

8

303 302 301

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5 7 8

LGJ-1320UK LGJ-1330UK LGJ-1360UK LGJ-1353UK 838-0001UK LGJ-1357&8UK RND-60031

ASSY DLP CABINET ASSY AC BKT ASST XFMR CONNECTOR BRKT I/R PCB BRKT L&R DLP CA-IR-EYE

101

200-6055-SNY

DISPLAY 55" SONT BRAVIA

NOTE

147

23 ASSY DLP CABINET (LGJ-1320)

18 PARTS LIST

148

NO DRAWING AT TIME OF PRINT

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4 5

LGJ-1340UK LGJ-1163UK MA1019 601-5699UK13-01 253-5460-01

ASSY FAN ADJUSTER BKT CASTER 75 LEG ADJUSTER M16X130 AIR VENT BLACK

301 302 303 304

LGJ-60021UK LGJ-60038UK LGJ-60040UK 600-7010-0300UK

WH DLP CABI WH DLP POWER WH I/R POWER CA HDMI 300CM

NOTE

24 AC UNIT (LGJ-1330)

18 PARTS LIST

NO DRAWING AT TIME OF PRINT

ITEM NO.

1 2 3 101 102 103 108 201 202 203 301

PART NO.

DESCRIPTION

HDF-0661UK LB1126-5-250 LB1131 EP1382 EP1387 514-5078-5000 310-5029-D508 000-T00425-0B 000-P00312-W 050-F00400 ABX-600174UK

BRKT AC HDF FUSE LABEL 5 AMP 250 LABEL ON/OFF FILTER SCHFFNER FN682-10/06 IEC INLET & SW FUSE 5X20 CERAMMIC SB 5A HEAT SHRINK SLEEVING M4X25 MSCR TH BLK M3X12 MSCR PAN W/FS PAS M4 NUT FLG SER PAS WH AC BRKT

NOTE

149

25 ASSY FAN (LGJ-1340UK)

18 PARTS LIST

150

ITEM NO.

PART NO.

DESCRIPTION

1 2

105-5340-01 601-8543

FAN BRKT LONG FAN GUARD

101

260-0011-02

AXIAL FLOW FAN AC100V 50-60HZ

201

000-P00312-W

M SCR PH W/FS M3 × 12

NOTE

26 ASSY SUB CABI DLP (LGJ-1350UK)

18 PARTS LIST

NO DRAWING AT TIME OF PRINT

ITEM NO.

PART NO.

DESCRIPTION

1 2 3 4

LGJ-1351UK LGJ-1163 601-11838-91 601-11839

CABINET DLP ADJUSTER BRACKET CASTER G-65N LEG ADJUSTER TM-258-6TOCHIGIYA

201 202

030-000830-S 011-T03516

HEX BLT W/S M8 × 30 TAP SCR TH 3.5 × 16

301 302

LGJ-60021X LGJ-60035

WH AC DLP WH AC JP

NOTE

151

27 ASSY BILLBOARD BOX (LGJ-1400UK)

(D-1/2)

PARTS LIST

152

Figure seen from B

18

27 ASSY ASSY BILLBOARD BOX (LGJ-1400UK) ITEM NO.

PART NO.

DESCRIPTION

2 3 4 6 7 8 9 10 11 12 13 14

LGJ-1401X LGJ-1441XUK LGJ-1403UK LGJ-1405UK LGJ-1406UK LGJ-1407UK LGJ-1408UK LGJ-1409UK LGJ-1410UK LGJ-1411UK LGJ-1412 LGJ-1413UK

FL BOX FL BOX DOOR SEAT AIR DUCT S CARRIER L CARRIER R CAREER SUPPORT BRACKET REAR BILLBOARD BRACKET REAR BILLBOARD SUPPORT BRKT BILLBOARD UPPER BRKT BILLBOARD UNDER DESIGN BILLBOARD FRONT DESIGN BILLBOARD BACK EXP

16 17

LB1104 421-7501-18

STICKER W HIGH TEMP ENG STICKER FL32W

101 102

390-5695-40-DUK 390-5695-40-CUK

FL TUBE 40W 600L 1.5" DIA FL TRAY 110V 40W (T12)

201 202 203 204 205 206 207 208 209 210 211 212 213 214

SGS-1705 SGS-1706 SGS-1703 011-T03516 000-P00416-W 000-P00435-W 000-T00408-0C 000-T00416-0C 000-T00508-0C 000-T00408-0B 000-T00416-0B 000-F00416 068-441616-0B 068-552016-0C

WASHER CTF LOW HEAD CAP WASHER RUBBER TAP SCR TH 3.5 × 16 M SCR PH W/FS M4 × 16 M SCR PH W/FS M4 × 35 M SCR TH CRM M4 × 8 M SCR TH CRM M4 × 16 M SCR TH CRM M5 × 8 M SCR TH BLK M4 × 8 M SCR TH BLK M4 × 16 M SCR FH M4 × 16 FLT WSHR BLK 4.4-16 × 1.6 FLT WSHR CRM 5.5-20 × 1.6

301 302 303

LGJ-60013UK LGJ-60026UK LGJ-60041UK

WH BILLBOARD DC WH BILLBOARD AC WH FL UNIT

NOTE

18 PARTS LIST

(D-2/2)

153

28 ASSY SUB CABI FL BOX DOOR (LGJ-1440)

18

Use the Tucker stop. (10 places)

PARTS LIST

154

ITEM NO.

PART NO.

DESCRIPTION

1 2

LGJ-1441X LGJ-1442

FL BOX DOOR SEAT AIR DUCT L

NOTE

30 ASSY TOP BOARD (LGJ-1450)

18 PARTS LIST

ITEM NO. 1 2 3 8

PART NO. LGJ-1451X LGJ-1452 LGJ-1453 LGJ-1458

DESCRIPTION JOINT BOARD JOINT PIPE L JOINT PIPE R CURTAIN PARTS

201 202 203 204

011-T03516 030-000630-SB 000-T00408-0B 068-652016-0B

TAP SCR TH 3.5 × 16 HEX BLT BLK W/S M6 × 30 M SCR TH BLK M4 × 8 FLT WSHR BLK 6.5-20 × 16

301 302

LGJ-60012 LGJ-60025

WH TOP BOARD DC WH TOP BOARD AC

NOTE

155

18

PARTS LIST

156

157

19 WIRE COLOR CODE TABLE

The DC power wire color for this product is different from previous SEGA titles. Working from the previous wire colors will create a high risk of fire.

19 WIRE COLOR CODE TABLE

The color codes for the wires used in the diagrams in the following chapter are as follows.

A B C D E

PINK SKY BLUE BROWN PURPLE LIGHT GREEN

Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters.

1 2 3 4 5 7 8 9

RED BLUE YELLOW GREEN WHITE ORANGE BLACK GRAY

If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side numeral (see the above). Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side character shows the base color and the right-hand side one, the spiral color.

51………WHITE/RED

RED

Note 2: The character following the wire color code indicates the size of the wire.

158

U: K: L: None:

AWG16 AWG18 AWG20 AWG22

WHITE

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